Tuesday, August 21, 2012

Launch Station: Transformers: Fall of Cybertron

It has taken a while, but Transformers: Fall of Cybertron is here.  The biggest and most anticipated Transformers game in existence.  The never-ending war between the Autobots and the Decepticons rages on in High Moon Studios' incredibly ambitious sequel to their universally revered War for Cybertron game.  Unless you are the most cynical of Transformers fans or dumb enough to believe the Michael Bay universe is the definitive Transformers lore, there is no real Transformers fan that is not excited for this game.  While personally I did not grow up with G1 (I grew up with Beast Wars), I have the biggest respect for all these characters and this world that to finally see a developer in High Moon Studios do this beloved series justice in the media of video games makes this fan very happy.

Transformers: Fall of Cybertron picks up immediately after the events of War for Cybertron.  The civil war between the Autobots and Decepticons over control of their home world, Cybertron has escalated to a disastrous scale.  After Megatron infected Cybertron's core with the dreaded Dark Energon, Cybertron can no longer produce the Energon needed for the Transformers to survive on their home world.  The only hope for the Transformers to survive is to leave their planet in search of a new home.  Fall of Cybertron follows the events leading up to the Transformers' exodus from Cybertron.  The main mode in Fall of Cybertron is the campaign.  In the campaign, you play 12 lengthy missions split up between Autobots and Decepticons.  Each mission is tailored to a different Transformer that has specific abilities in order to offer more variety to the campaign.  Fall of Cybertron features fully-fledged co-op and competitive multi-player modes.  The co-op multi-player is called Escalation and it serves as wave defense horde-like mode.  The competitive multi-player has players competing in deathmatch and capture the flag-like modes.  The multi-player includes a huge character creation tool that allows players to create their own Transformer out of the parts they gain from playing multi-player.

Personally, I have been excited for Transformers: Fall of Cybertron since Optimus Prime and Grimlock graced the cover of Game Informer back in November 2011.  Over the past nine months since the announcement, my anticipation for this game has been building with every preview and trailer to be released along the way.  I am soo excited to play Fall of Cybertron that I want to play as much of the game as I can before I start school in September.  Transformers fan or not, Fall of Cybertron looks to be an incredibly polished game experience from the excellent developers at High Moon Studios.  If you are looking for a game to pick up this August, Transformers: Fall of Cybertron should be among your top choices.

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