Tuesday, May 29, 2012

Launch Station: Resistance: Burning Skies

The PlayStation Vita seems to be in a drop spot at the moment.  Since it launched in February, few games have released for the system.  It is a horrible drought of games for a handheld that really needs all the support it can get.  While no game journalist or Sony fan will admit, it is quite possibly worse than the 3DS drought last spring.  Sony hopes to give Vita owners some relief with the newly released Resistance: Burning Skies.

Resistance: Burning Skies takes place in between the events of Resistance: Fall of Man and Resistance 2. The Chimera have just begun their invasion of the US.  You play as New Jersey firefighter, Tom Riley as he fights off the Chimera invaders in order to rescue his family caught in the middle of the invasion.  Resistance: Burning Skies is the first FPS to be released for the PlayStation Vita so this game has a lot to prove as it is the benchmark for all Vita FPS's to come after it.  With the dual analog sticks, Resistance: Burning Skies exactly like the PS3 entires in the Resistance series.  As Burning Skies is made for the Vita, it features touch controls that handle other actions such as throwing a grenade or using a weapons' secondary fire.  Burning Skies also features the return of a series stable, the weapon wheel, which was absent in the last few games in the series.  Along with the single-player campaign, Resistance: Burning Skies has 8-player competitive multi-player, which includes six maps and three modes, Deathmatch, Team Deathmatch and Survival.

From what I have seen and read about Resistance: Burning Skies, it looks like a serviceable FPS for the Vita.  It is a must-buy for FPS fanatics and Resistance fans that own Sony's game deprived handheld.  For any other Vita owner, it is easier to save your money for hopefully better Vita games that should be coming later this year.

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