Along with Bethesda, Square Enix is one of the new kids on the press conference block. They used to have press conferences at E3, but it has been a long while since their last conference. With Square Enix's big presence at both the Microsoft and Sony press conferences, did they save enough for their very own press conference?
Square Enix did save enough to fill their 90 minute conference, but the great number of titles shown didn't translate into an interesting presentation. In actuality, it was a boring show that saw a lot more gum flapping than gameplay footage. At certain points throughout the conference, I closed my eyes and just listened to the corporate jargon the presenters were throwing around. The show must have been putting the translator to sleep since he had some problems keeping up with the presenters at times.
For all the great titles that Square Enix had to offer this year, it was frustrating to see time wasted rehashing the exact same trailers for Rise of the Tomb Raider, Final Fantasy VII and World of Final Fantasy that were shown at other press conferences or worthless "behind-the-scenes" trailers that could've been replaced by actual gameplay footage. Don't have two random animators from Disney tell us about a Tangled world in Kingdom Hearts III, show it as part of the gameplay trailer.
Speaking of Kingdom Heart III, the gameplay trailer was the best thing on this show. It hinted at the story, showed off the combat system and highlighted some dramatic special moves including the use of Disney theme park attractions as weapons. Aside from Kingdom Hearts III, the Just Cause 3, Hitman and Star Ocean trailers were the only other standouts from this show. Everything else just felt like white noise; even the Deus Ex; Mankind Divided trailer which Square Enix was hyping weeks before the conference.
As their first press conference in God knows when, Square Enix performed far worse than anybody could of predicted with their large lineup of games. At its best, the conference was passable. At its worst, the conference was like an uncoordinated powerpoint presentation. Square Enix may need a phoenix down after this dull show.
Grade: D
Showing posts with label Kingdom Hearts 3. Show all posts
Showing posts with label Kingdom Hearts 3. Show all posts
Tuesday, June 16, 2015
Sunday, June 14, 2015
E3 2015: The Big Questions
Here we go again. Another year, another week of gaming goodness or corporate catastrophe is less than a day away. This uncertainty seems to be the name of the game when it comes to the 2015 Electronic Entertainment Expo (E3). On one hand, there has been little in the way of earth-shattering news to come out of the video game industry in such a long time that E3 could be a glorious avalanche of huge announcements and surprises. On the other hand, all the leaks and trailers from the past two weeks could be the extent of this year's offerings.
While E3 2015 could go either way, there a some big questions that the industry needs to address in the coming week. Questions that concern the video game industry's future in both the short and long-term.
How will a lack of exclusives affect Sony and Microsoft?
This question only concerns Sony and Microsoft because a console manufacturer (*cough* Nintendo) needs to rely solely on their exclusive content to sell their consoles when they have no third-party support.
The challenges Sony and Microsoft face when it comes to their lineup of exclusives are completely different. Sony has a problem when it comes to mobilizing an exclusive game to fill the void Uncharted 4's delay left, while Microsoft relies far too much on third-parties that their small roster of over-exposed exclusives are struggling to maintain momentum from year-to-year.
Yet again, we enter a Sony press conference with little to no plan for the holiday season. Uncharted 4 was suppose to Sony's answer to Halo 5 and Rise of the Tomb Raider. Now, all Sony has planned are Until Dawn and Tearaway Unfolded, two great-looking titles that sadly are nowhere close to heavy-hitters. Sony is also re-releasing the first three Uncharted games on PS4, but the Uncharted Collection's upwards of 70 dollars price point is more of a rip-off than a worthy substitute for Uncharted 4.
Last holiday season, Sony relied a lot on third-parties, especially Activision's Destiny, to move PS4s because their exclusives—DriveClub and LittleBigPlanet 3—weren't the killer apps that people wanted. These wise business decisions along with an insane wave of momentum Sony has been riding since the PS4's launch has kept the system leaps and bounds ahead of the Xbox One, but that string of good luck will eventually run out. Sony needs to start capitalizing on their huge lead or somebody else, namely Microsoft, will take advantage of their arrogance. Sony has an army of game studios at their disposal so how we don't have another huge title to replace Uncharted 4 is absurd. Slot in The Last Guardian or Guerrilla's unannounced project into Uncharted's spot because Sony cannot spend another holiday season sitting on their hands.
While Sony has a problem with capitalizing on their lead, Microsoft is having problems convincing people to buy the Xbox One. In all honesty, the Xbox One is severely lacking when it comes to exclusives, especially when you take into account indie titles and timed exclusives such as Titanfall, Sunset Overdrive and Rise of the Tomb Raider. On top of that, their small roster of first-party properties (Halo, Fable, Forza and Gears of War) have all been over-exposed thanks to yearly releases or franchise mismanagement. Gears of War may be the only major franchise that gamers are craving for since there hasn't been a new entry in the series for over two years now.
Last year at E3, Microsoft made a concerted effort to show gamers that they had a renewed interest in first-party development with a large lineup of new exclusive content including Scalebound, Crackdown, Quantum Break and Phantom Dust. Here we are a year later and Microsoft's supposed renewed interest in first-party development has seemingly gone up in smoke. Scalebound, Crackdown and Quantum Break will not be at this year's E3 and Phantom Dust is stuck in development limbo as Microsoft dropped the game's developer in February and has yet to find a replacement. Unless Microsoft has a slew of unannounced projects ready to drop on us at their press conference, they are stuck with a major problem that could plague them this entire generation.
Third-party support and exclusive DLC can only take a system so far. There NEEDS to be a consistent lineup of exclusives or the Xbox One won't have the staying power needed to compete with the more robust lineups of the Wii U and PS4.
Will the new contenders in press conference circuit sink or swim?
There use to be a time when E3 played host to a plethora of press conferences from Konami to Disney Interactive. Sadly as time went on, some publishers stopped running press conferences due to ever-increasing costs or their own corporate restructuring. As a result, five publishers were left as the flag bearers for every show: Microsoft, EA, Ubisoft, Sony and Nintendo. This time around two new challengers in Bethesda and Square Enix are entering the E3 press conference circuit to try their luck at hanging with the big publishers in the industry.
There has been a lot of speculation surrounding these new conferences because neither company would invest the insane amount of money and effort into a conference if they didn't have a stellar lineup of titles to show. Bethesda has already announced that Fallout 4 and Doom 4 will be at their presser. On the other end, Square Enix has confirmed Deus Ex: Mankind Divided's first gameplay footage for their conference along with Final Fantasy XV's absence from the show altogether. Could this mean we'll get some surprises like the rumoured Dishonored 2 or an official release date for Kingdom Hearts 3? Those questions may soon be answered as Bethesda kicks off the proceedings late Sunday, June 14th and Square Enix stands as the final press conference before the show floor opens Tuesday, June 16th.
How will Virtual Reality (VR) headsets factor into E3?
With Oculus VR at the helm, virtual reality (VR) headsets have taken the industry by storm. Game publishers and developers are eagerly jumping into the VR headset race with their own VR headset or games made for the devices.
Is VR the future of video games as we know it? Maybe in the distant future, but it's hard to say at this point in time. At this very moment, there are two key issues that can completely halt VR's forward momentum: price and input. Funny enough, price is the one topic no one wants to talk about and input devices like Oculus Touch have only been demoed through video or behind closed doors.
Since E3 will be the final trade show before VR headsets land on store shelves starting this Fall, it will be the most important show for VR as a whole. E3 is the final push for these VR manufacturers and developers to convince gamers to shell their hard-earned cash on their products. There is also a possibility that VR headsets could be a centerpiece at the Sony and Microsoft press conferences considering Sony is developing their own headset called Project Morpheus and Microsoft's newly announced partnership with Oculus.
It will be interesting to see how much of a factor VR will play into E3 as a whole. VR could either end up being the new input device for games going forward or go the way of 3D and motion gaming.
While E3 2015 could go either way, there a some big questions that the industry needs to address in the coming week. Questions that concern the video game industry's future in both the short and long-term.
How will a lack of exclusives affect Sony and Microsoft?
This question only concerns Sony and Microsoft because a console manufacturer (*cough* Nintendo) needs to rely solely on their exclusive content to sell their consoles when they have no third-party support.
The challenges Sony and Microsoft face when it comes to their lineup of exclusives are completely different. Sony has a problem when it comes to mobilizing an exclusive game to fill the void Uncharted 4's delay left, while Microsoft relies far too much on third-parties that their small roster of over-exposed exclusives are struggling to maintain momentum from year-to-year.
Yet again, we enter a Sony press conference with little to no plan for the holiday season. Uncharted 4 was suppose to Sony's answer to Halo 5 and Rise of the Tomb Raider. Now, all Sony has planned are Until Dawn and Tearaway Unfolded, two great-looking titles that sadly are nowhere close to heavy-hitters. Sony is also re-releasing the first three Uncharted games on PS4, but the Uncharted Collection's upwards of 70 dollars price point is more of a rip-off than a worthy substitute for Uncharted 4.
Last holiday season, Sony relied a lot on third-parties, especially Activision's Destiny, to move PS4s because their exclusives—DriveClub and LittleBigPlanet 3—weren't the killer apps that people wanted. These wise business decisions along with an insane wave of momentum Sony has been riding since the PS4's launch has kept the system leaps and bounds ahead of the Xbox One, but that string of good luck will eventually run out. Sony needs to start capitalizing on their huge lead or somebody else, namely Microsoft, will take advantage of their arrogance. Sony has an army of game studios at their disposal so how we don't have another huge title to replace Uncharted 4 is absurd. Slot in The Last Guardian or Guerrilla's unannounced project into Uncharted's spot because Sony cannot spend another holiday season sitting on their hands.
While Sony has a problem with capitalizing on their lead, Microsoft is having problems convincing people to buy the Xbox One. In all honesty, the Xbox One is severely lacking when it comes to exclusives, especially when you take into account indie titles and timed exclusives such as Titanfall, Sunset Overdrive and Rise of the Tomb Raider. On top of that, their small roster of first-party properties (Halo, Fable, Forza and Gears of War) have all been over-exposed thanks to yearly releases or franchise mismanagement. Gears of War may be the only major franchise that gamers are craving for since there hasn't been a new entry in the series for over two years now.
Last year at E3, Microsoft made a concerted effort to show gamers that they had a renewed interest in first-party development with a large lineup of new exclusive content including Scalebound, Crackdown, Quantum Break and Phantom Dust. Here we are a year later and Microsoft's supposed renewed interest in first-party development has seemingly gone up in smoke. Scalebound, Crackdown and Quantum Break will not be at this year's E3 and Phantom Dust is stuck in development limbo as Microsoft dropped the game's developer in February and has yet to find a replacement. Unless Microsoft has a slew of unannounced projects ready to drop on us at their press conference, they are stuck with a major problem that could plague them this entire generation.
Third-party support and exclusive DLC can only take a system so far. There NEEDS to be a consistent lineup of exclusives or the Xbox One won't have the staying power needed to compete with the more robust lineups of the Wii U and PS4.
Will the new contenders in press conference circuit sink or swim?
There use to be a time when E3 played host to a plethora of press conferences from Konami to Disney Interactive. Sadly as time went on, some publishers stopped running press conferences due to ever-increasing costs or their own corporate restructuring. As a result, five publishers were left as the flag bearers for every show: Microsoft, EA, Ubisoft, Sony and Nintendo. This time around two new challengers in Bethesda and Square Enix are entering the E3 press conference circuit to try their luck at hanging with the big publishers in the industry.
There has been a lot of speculation surrounding these new conferences because neither company would invest the insane amount of money and effort into a conference if they didn't have a stellar lineup of titles to show. Bethesda has already announced that Fallout 4 and Doom 4 will be at their presser. On the other end, Square Enix has confirmed Deus Ex: Mankind Divided's first gameplay footage for their conference along with Final Fantasy XV's absence from the show altogether. Could this mean we'll get some surprises like the rumoured Dishonored 2 or an official release date for Kingdom Hearts 3? Those questions may soon be answered as Bethesda kicks off the proceedings late Sunday, June 14th and Square Enix stands as the final press conference before the show floor opens Tuesday, June 16th.
How will Virtual Reality (VR) headsets factor into E3?
With Oculus VR at the helm, virtual reality (VR) headsets have taken the industry by storm. Game publishers and developers are eagerly jumping into the VR headset race with their own VR headset or games made for the devices.
Is VR the future of video games as we know it? Maybe in the distant future, but it's hard to say at this point in time. At this very moment, there are two key issues that can completely halt VR's forward momentum: price and input. Funny enough, price is the one topic no one wants to talk about and input devices like Oculus Touch have only been demoed through video or behind closed doors.
Since E3 will be the final trade show before VR headsets land on store shelves starting this Fall, it will be the most important show for VR as a whole. E3 is the final push for these VR manufacturers and developers to convince gamers to shell their hard-earned cash on their products. There is also a possibility that VR headsets could be a centerpiece at the Sony and Microsoft press conferences considering Sony is developing their own headset called Project Morpheus and Microsoft's newly announced partnership with Oculus.
It will be interesting to see how much of a factor VR will play into E3 as a whole. VR could either end up being the new input device for games going forward or go the way of 3D and motion gaming.
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Tuesday, June 11, 2013
E3 2013: Sony Press Conference Impressions
After Microsoft's multiple slip ups with the Xbox One, it was Sony's E3 to win. The question was if Sony would be smart enough to take advantage of this huge opportunity to bury their competition. Would PS4 walk triumphantly with gamers to back them up or pathetically limp all alone into the next generation? It was one long haul, but those questions were definitely answered.
Sony's Press Conference had the highest of highs, the lowest of lows and everything in between. The conference lasted just about two hours and it took close to three quarters of the conference to get to the goods. The last quarter of this conference will easily go down in video game history. Starting with the showcase of eight indie games on stage (Don't Starve, Ray's the Dead, Secret Ponchos, Octodad, Oddworld: New 'N' Tasty, Galak-Z, Mercenary Kings and Outlast), Sony opened up the floodgates for the announcements PS4 desperately needed. Leading up to this point, we were subjugated to Sony's classic strategy of boring the living hell out of every living thing watching. There were a quite a few games showed off for PS4 before this moment, but they were everything Sony showed off before. It did not hold our attention especially after suffering through Sony confirming on-stage that the Vita is dead in the water, focusing on PS3 games that did not need to be covered and even pushing their Sony Pictures division down our throats (funny considering they took a shot at Microsoft for doing the exact same thing). Long story short, it was not a good way to spend nearly three quarters of a video game conference. Once Sony showed off two bombshells from Square Enix known as Final Fantasy XV (the former Final Fantasy Versus XIII) and flipping Kingdom Hearts 3! While switching Versus XIII to XV was expected, nobody saw Kingdom Hearts 3 coming and it made this conference special. From there on, Sony went right into the Watch Dogs and Assassin's Creed IV demos that should have been at the Ubisoft conference. Nevertheless, Watch Dogs stole this writers heart with the best demo of the conference. Assassin's Creed IV was nothing too special especially with the amount of technical difficulties the demo suffered from. Sony also showed off Elder Scrolls Online, Mad Max and Destiny. There was nothing special about Elder Scrolls Online and Mad Max as all they showed were trailers. For Destiny, Sony brought the first live gameplay of Bungie's new shooter, which was very enjoyable. The one moment that left just as much lasting effect on those watching than the Kingdom Hearts 3 reveal was Sony's direct shots at Microsoft. Even though publishers are pushing for DRM on consoles, Sony is standing firmly behind the consumers as the PS4 will be able to play used games and will not require a constant internet connection or to be authenticated every 24 hours. Sony took a knife and stabbed it directly into Microsoft's heart, but those shots were not the only thing. Sony dug their knife even deeper into Microsoft's heart with the bold announcement that the PS4 will retail at 399 dollars. 399 dollars for a PS4 is nuts. The PS3 was almost twice that price at launch. What an incredible way to end a conference and single-handedly put the Xbox One on life support.
While the last quarter of the Sony Press Conference was near perfection, I cannot give the abysmal first three quarters of the conference a pass. Personally, I am not going to forget the hour and a half that we wasted just to get to the good stuff. The Sony Press Conference is the entire two hour show, not the final thirty minutes and I believe many are forgetting that fact. Although I still have reservations about a few features such as the Gaikai streaming service, this conference did its job and sold the PS4 to the masses. For that fact alone, this conference deserves kudos.
Grade: B-
Sony's Press Conference had the highest of highs, the lowest of lows and everything in between. The conference lasted just about two hours and it took close to three quarters of the conference to get to the goods. The last quarter of this conference will easily go down in video game history. Starting with the showcase of eight indie games on stage (Don't Starve, Ray's the Dead, Secret Ponchos, Octodad, Oddworld: New 'N' Tasty, Galak-Z, Mercenary Kings and Outlast), Sony opened up the floodgates for the announcements PS4 desperately needed. Leading up to this point, we were subjugated to Sony's classic strategy of boring the living hell out of every living thing watching. There were a quite a few games showed off for PS4 before this moment, but they were everything Sony showed off before. It did not hold our attention especially after suffering through Sony confirming on-stage that the Vita is dead in the water, focusing on PS3 games that did not need to be covered and even pushing their Sony Pictures division down our throats (funny considering they took a shot at Microsoft for doing the exact same thing). Long story short, it was not a good way to spend nearly three quarters of a video game conference. Once Sony showed off two bombshells from Square Enix known as Final Fantasy XV (the former Final Fantasy Versus XIII) and flipping Kingdom Hearts 3! While switching Versus XIII to XV was expected, nobody saw Kingdom Hearts 3 coming and it made this conference special. From there on, Sony went right into the Watch Dogs and Assassin's Creed IV demos that should have been at the Ubisoft conference. Nevertheless, Watch Dogs stole this writers heart with the best demo of the conference. Assassin's Creed IV was nothing too special especially with the amount of technical difficulties the demo suffered from. Sony also showed off Elder Scrolls Online, Mad Max and Destiny. There was nothing special about Elder Scrolls Online and Mad Max as all they showed were trailers. For Destiny, Sony brought the first live gameplay of Bungie's new shooter, which was very enjoyable. The one moment that left just as much lasting effect on those watching than the Kingdom Hearts 3 reveal was Sony's direct shots at Microsoft. Even though publishers are pushing for DRM on consoles, Sony is standing firmly behind the consumers as the PS4 will be able to play used games and will not require a constant internet connection or to be authenticated every 24 hours. Sony took a knife and stabbed it directly into Microsoft's heart, but those shots were not the only thing. Sony dug their knife even deeper into Microsoft's heart with the bold announcement that the PS4 will retail at 399 dollars. 399 dollars for a PS4 is nuts. The PS3 was almost twice that price at launch. What an incredible way to end a conference and single-handedly put the Xbox One on life support.
While the last quarter of the Sony Press Conference was near perfection, I cannot give the abysmal first three quarters of the conference a pass. Personally, I am not going to forget the hour and a half that we wasted just to get to the good stuff. The Sony Press Conference is the entire two hour show, not the final thirty minutes and I believe many are forgetting that fact. Although I still have reservations about a few features such as the Gaikai streaming service, this conference did its job and sold the PS4 to the masses. For that fact alone, this conference deserves kudos.
Grade: B-
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