Monday, June 15, 2015

E3 2015: Microsoft Press Conference Impressions

Microsoft and the Xbox One has been reeling since their infamous performance at E3 2013.  Microsoft hasn't truly won back the support of gamers and the Xbox One is suffering because of it.  What Microsoft needs to do is announce titles that gamers can only find on the Xbox One and commit to shipping them in a timely manner.  The last thing they need is to repeat last year's good showing with no followup.  In fact, three key exclusives from last year's show (Crackdown, Scalebound and Quantum Break) aren't even going to be at E3 2015.  So does Microsoft have a few aces up their sleeve or are we in for another disappointing performance?

After 90 minutes, I can safely say that was Microsoft's best conference in recent memory.  While nothing at the conference was mind-blowing, it had a good mix of new and existing titles along with a couple surprises.

Microsoft's big strength at this conference was live demos.  The live demos for Halo 5, Rise of the Tomb Raider, Minecraft on Hololens and Gears 4 were all well done and highly entertaining to watch.  Out of the all the live demos, the Minecraft on Hololens demo was the best as it perfectly showed the potential of using holograms to interact with games in brand new ways.  Also it was nice to see a greater focus on survival horror and more proportional characters for Gears 4.

Outside of the demos, Microsoft had some solid announcements around exclusive content for Xbox One.  Comcept and Armature's Recore with an intriguing mechanic revolving around building up a team of friendly robots shows loads of potential.  Rare Replay and Sea of Thieves both look to recapture the spirit of Rare's former glory in the forms of a compilation and new IP respectively.  Even the ID@Xbox showcase and Xbox Game Preview unveiling were fun to watch although the approach seemed to be very familiar to Sony's way of highlighting indies at E3.

The one area where the Microsoft conference faltered was when it came to third-parties.  Aside from the Dark Souls III and Plants vs. Zombie: Garden Warfare 2 reveals, they spent a good third of the conference on titles like Fallout 4, The Division and Rainbow Six: Siege without breaking any new ground on them.  In particular, the "exclusive" Fallout 4 gameplay was the same demo from the Bethesda conference with a minute of new content.  On top of that, EA had an embarrassing showing of their EA Access subscription service.  I feel a little sorry for Peter Moore as every announcement he made fell on deaf ears, but the fact is gamers aren't going to respond to EA's crap no matter how nice you make it sound.

While Xbox One backwards compatibility does fall under the good from this conference, I am little skeptical on its functionality.  As Microsoft traditionally loves to do when they take about certain console features, they were very vague in how they outlined backwards compatibility for Xbox One.  Also they made a quick mention to downloading the 360 game to the Xbox One when you put in the game disc.  Due to the vague terminology, I have a feeling that Xbox One backwards compatibility won't be how everybody believes it will be.

Overall, Microsoft's E3 2015 press conference delivered where it counts: first-party content.  It was a relief to see Microsoft pull back from relying on third-parties so much and come more into their own.  Although we won't know if Microsoft can follow-up on these promises until months down the line, they did build the positive momentum needed at this point in time.

Grade:  B+

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