Monday, June 25, 2012

Launch Station: The Amazing Spider-Man

A week after Lego Batman 2 hit the scene, Marvel's web crawler hits the consoles.  Just one week before the corresponding movie releases in theatres, The Amazing Spider-Man hits game consoles.  While there has been a steady stream of quality superhero games in the past few years, gamers are still very cautious with superhero games because they end up as bad as the last Spider-Man game, Edge of Time, more often than not.  With the stinker that Edge of Time was, Beenox has to prove to the gaming world they are not one-hit wonders.  Beenox has to prove that they can make quality Spider-Man games each and every year or Activision will run them out the door and not look back.

Much different than other movie tie-ins, The Amazing Spider-Man game will serve as an epilogue to the movie.  So be warned to those planning to buy it during the first week of release because there will be spoilers.  During the opening mission of The Amazing Spider-Man, cross-species experiments from Oscorp escape into New York City.  In order to combat the cross-species that are running amok in New York City, expert in nano-technology and newest executive at Oscorp Alistair Smythe creates a bunch of robots to hunt them down.  It is up to Spider-Man, which is also a cross-species, from both the escaped Oscorp experiments and Alistair Smythe's army of killer robots.  While Alistair Smythe may be the main villain in The Amazing Spider-Man, the game also includes classic Spider-Man villains such as Rhino, Felicia Hardy, Scorpion and The Lizard.  The Amazing Spider-Man sees the return of the open world gameplay that was made popular in Spider-Man 2 (possibly one of the best movie tie-in games of all-time).  As Spider-Man, you are able to explore New York City to your hearts content.  Swing around, complete side missions and challenges, fight random thugs or take part in multiple different mini-games in addition to the game's main story.  The two major changes to the Spider-Man open world formula are found in the combat and new Web Rush mechanic.  First, the combat has been retooled to be more fast-paced and free-flowing.  The combat in The Amazing Spider-Man is very similar to Rocksteady's Batman games.  Next the Web Rush mechanic makes travelling across New York a little easier.  When you activate Web Rush and highlight the place where you want to go, Spider-Man smoothly transitions to said location.  When Web Rush is activated, control is taken away from the player, but you can break from the animation and go off in another direction altogether.

Personally, it has been hard to tell if The Amazing Spider-Man will any good.  I have not really cared for a Spider-Man game since the last generation of consoles.  I do want to pick up Shattered Dimensions sometime because I have heard many good things about it.  Other than that I am not that interested in The Amazing Spider-Man game.  I do hope Beenox has made a good enough game in The Amazing Spider-Man to get Activision to possibly give them more time to develop future Spider-Man games instead of pumping one out every year.

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