Showing posts with label War for Cybertron. Show all posts
Showing posts with label War for Cybertron. Show all posts

Sunday, September 2, 2012

Transformers: Fall of Cybertron Review

For the longest of times, games based off of established franchises such as Batman or Spider-Man were dreaded for being cheap cash-ins.  Now in our post-Arkham Asylum world, certain developers such as Rocksteady and High Moon Studios have forged a new-found trust in the fans by creating quality license games.  High Moon Studios newest Transformers game, Fall of Cybertron, hopes to continue the loving trust they won from fans with War for Cybertron.  Fall of Cybertron delivers in spades.  It improves on the foundation High Moon Studios laid down with War for Cybertron in every single creating easily the best Transformers game of all-time.

Transformers:  Fall of Cybertron continues right after the events from War for Cybertron.  The civil war between the Autobots and the Decepticons has torn their beloved world of Cybertron apart literally.  Cybertron can no longer produce the life-giving materials that the Transformers need to survive.  With no hope left on Cybertron, the Autobots and Decepticons build their means of escaping this dying planet.  Fall of Cybertron recounts the events leading up to this major exodus.  The story in Fall of Cybertron is absolutely incredible as it takes you through the darkest hours of the Transformers.  For fans of the franchise, High Moon Studios has peppered the dialogue with a lot of references to the expanded Transformers lore and one amazing treat only found in the final mission that had me smiling from ear to ear.  While the ending is rather abrupt in my opinion, Fall of Cybertron provides a great conclusion to this chapter of Transformers lore.

Unlike War for Cybertron, Transformers:  Fall of Cybertron’s campaign can only be played by a single player.  While levels may come off as more linear as a result to the exclusion of the three player co-op, it has offered High Moon Studios some freedom to create a more focused single-player campaign with tons of variety.  You are never stuck doing the same thing for long in Fall of Cybertron.  This variety keeps Fall of Cybertron from falling into the monotony and tedious nature of most modern shooters.  There are even some levels in the game that focus on aspects other than shooting such as stealth, platforming or brawling.  These levels along with one truly epic final level that sees you jump between the Autobots and Decepticons on the fly are easily the highlights of Fall of Cybertron’s campaign.  Fall of Cybertron’s core shooting gameplay is the main focus of the game’s multi-player modes.  Fall of Cybertron’s multi-player is very fast-paced and action-packed as you trade kills and deaths at an incredibly high rate.  After a game or two, you will get the hang of things and start getting some streaks.  Personally, I found Fall of Cybertron’s multi-player to be much more approachable than other shooters and I can easily see myself going back to it from time to time.  A key part of multi-player is creating your own Transformer from the parts you win from playing multi-player.  While I personally did not get a chance to really dive into this feature, there are some very powerful customization tools at your disposal to create a robot similar to any existing Transformer or your own unique creation. 

While Transformers:  Fall of Cybertron is an incredible game, it does have one problem that holds the game back from being on a level with say Batman: Arkham City.  The problem in question is some glitches that pop up every once and a while.  I fell through geometry, got stuck in the floor, clipped through walls while transforming and even had to reset my PS3 because the game froze.  None of these glitches were anything game-breaking, but they did detract from the experience just a bit. 

With an incredible campaign, great gameplay, great gameplay variety and an approachable set of multi-player suite, Transformers:  Fall of Cybertron is hands-down the best video game interpretation of this venerable franchise.  Fall of Cybertron gives the proper amount of respect to the Transformers franchise and its lore while forging its own mark on the Transformers legacy.  Fall of Cybertron appeals to longtime fans and provides an excellent introduction to the Transformers universe for newcomers.  Transformers:  Fall of Cybertron is one of the best games of this summer and of this year.  It is an experience not to miss.

Wednesday, August 29, 2012

Hump Day Video: Transformers: Fall of Cybertron Credits

Monday afternoon immediately after I got home from work, I played through the final three missions of Transformers: Fall of Cybertron campaign.  I beat Fall of Cybertron just a week after my brother bought the game and I have to say that was one hell of an experience.  I will be putting up my review of Fall of Cybertron this Friday here on Silver Bit.  Just need to play some multi-player, but so far this game is definitely worth the 60 dollar price point with the campaign alone.  Easily one of the best game of the summer and one of my personal favourite games of the year.  The final days of Cybertron are an experience that all gamers should take time to play.

Considering the title of this post is Hump Day Video, I should share a video with you today.  Seeing as I recently beat Transformers: Fall of Cybertron, this video comes from the game.  After the rather abrupt ending, which I will get more into in my review, you are treated one of the best credits in the video game industry.  You are greeted with High Moon Studios' logo and Optimus Prime's booming voice which says "Til All are One!"  That takes us right into shots of Fall of Cybertron's beautifully rendered environments set to Stan Bush's "The Touch."  Then the song slows as we see Cliffjumper and Jazz perform the most epic fist bump of all time.  This fist bump leads into the more straight forward credits with a black background.  Every once and a while, Transformers interact in the corners.  From the Dinobots just strolling along to Cliffjumper getting chased by an Insecticon, this little scenes are very amusing and will easily put a smile on anybodies' face.  My personal favourite scene sees Metroplex playing with playing with two Decepticons like they are action figures.  Much like War for Cybertron's credits, which I will also be sharing below, Fall of Cybertron's credits are highly entertaining, not overly long and drawn out and show how much the developers love this product and franchise down.  For an overly serious and dark game, it is very nice that the developers can take a step back and make a credits that is very light hearted and funny.  A great way to end this highly polished and incredibly fun game.  Hope you enjoy these videos.



Wednesday, July 18, 2012

Hump Day Video: Deadpool: The Game

In recent years, games have found a bigger home at the San Diego Comic-Con than in the past.  Taking up a lot of floor space, many video game related panels take place and a few announcements are made usually pertaining to comic book related video games.  Comic Con also is the first time the public can play a lot of demos for games showed off at last month's E3.

Out of all the video game announcements, the one that took the cake was the reveal of High Moon Studios' newest project, Deadpool: The Game.  Along with the announcement came an amazing teaser trailer for Deadpool: The Game that I will share you with you all today.  This trailer only shows a little tease of what the gameplay should be like, but from what has been shown so far it looks like a great mix of bloody violence with the humour of The Merc with a Mouth.  I personally believe Deadpool is in the fully capable hands of High Moon Studios, the team that brought us the great Transformers: War for Cybertron and its upcoming sequel Fall of Cybertron, as it looks like they fully respect the source material and want to do their best to translate it to this interactive media for all to enjoy.  So here is the teaser trailer from this past weekend from Comic Con for everybody's viewing pleasure.