Showing posts with label PS2. Show all posts
Showing posts with label PS2. Show all posts

Monday, January 15, 2024

The Games I Beat in 2023: Q3

July

Game 34: Final Fantasy XVI

Developer: Square Enix
Played on: PS5
Release: 2023

Playtime: 59 hours 33 minutes
Rating: 9
Thoughts: XVI masterfully transitions Final Fantasy to the action genre.

Game 35: River City Girls 2

Developer: WayForward
Played on: Switch
Release: 2022

Rating: 8
Thoughts: An improvement over its predecessor in every way — except for the performance. Slowdown can hamper gameplay when the screen fills up with too many things.

Game 36: The Legend of Heroes: Trails to Azure

Developer: Nihon Falcom
Played on: Switch
Release: 2023

Playtime: 63 hours 40 minutes
Rating: 8.5
Thoughts: Uneven pacing and consistent slowdown on Switch hold Trails to Azure back from being the best in the series.

Game 37: LittleBigPlanet 3

Developer: Sumo Digital
Played on: PS5
Release: 2014

Playtime: 5 hours 31 minutes
Rating: 6
Thoughts: LittleBigPlanet 3 has some interesting ideas. However, none of them are fleshed out enough to keep you engaged for long.

Game 38: Tunic

Developer: TUNIC Team
Played on: Switch
Release: 2022

Playtime: 15 hours 7 minutes
Rating: 9
Thoughts: Despite its difficulty and obtuse nature, Tunic is a charming and expertly crafted homage to the 2D Zelda adventures of old.

August

Game 39: Prey

Developer: Arkane Studios
Played on: PS5
Release: 2017

Playtime: 20 hours 41 minutes
Rating: 8.5
Thoughts: The amount of experimentation Prey offers the player in any situation is awe-inspiring. However, frequent load times and a confusing map bog it down.

Game 40: Ghost Trick: Phantom Detective

Developer: Capcom
Played on: Switch
Release: 2023

Rating: 9.5
Thoughts: Even 12 years later, Ghost Trick has not lost a step. Easily one of the finest puzzle-adventure games to grace this medium.

September

Game 41: Ratchet & Clank

Developer: Insomniac Games
Played on: PS2
Release: 2002

Rating: 8.5
Thoughts: Despite some rough edges, Ratchet & Clank is still as fun and ambitious as when it was first released.

Game 42: WarioWare: Smooth Moves

Developer: Nintendo and Intelligent Systems
Played on: Wii
Release: 2007

Playtime: 1 hour 54 minutes
Rating: 7
Thoughts: A silly collection of microgames that will keep you smiling. However, the motion controls can be unreliable at times.

Game 43: The Legend of Heroes: Trails into Reverie

Developer: Nihon Falcom
Played on: PS5
Release: 2023

Playtime: 85 hours 24 minutes
Rating: 9
Thoughts: Trails into Reverie is an exhilarating epilogue to the Crossbell and Erebonia arcs.

Game 44: Mario Kart 7

Developer: Nintendo and Retro Studios
Played on: 3DS
Release: 2011

Playtime: 15 hours 39 minutes
Rating: 9
Thoughts: Mario Kart 7 walked so that Mario Kart 8 could run.

Game 45: Wolfenstein II: The New Colossus

Developer: MachineGames
Played on: Series X via Game Pass
Release: 2017

Playtime: 15 hours 4 minutes
Rating: 6.5
Thoughts: For all of Wolfenstein II's improvements, its over-reliance on stealth continues to frustrate.

Game 46: New Super Mario Bros. U Deluxe

Developer: Nintendo
Played on: Switch
Release: 2019

Rating: 8
Thoughts: While New Super Mario Bros. U and Luigi U lose some of their lustre in the transition to Switch, they still hold up in terms of gameplay and level design.

Game 47: Sonic Origins Plus

Developer: Sonic Team
Played on: Switch
Release: 2023

Rating: 8
Thoughts: A good collection of 5 classic Sonic platformers and 12 Game Gear games of varying quality.

Game 48: Cocoon

Developer: Geometric Interactive
Played on: Series X via Game Pass
Release: 2023

Playtime: 3 hours 54 minutes
Rating: 10
Thoughts: A short yet phenomenal puzzle-adventure, Cocoon does more with its mechanics than games 10 times its length.

Game 49: Pikmin 1

Developer: Nintendo
Played on: Switch
Release: 2023

Rating: 8.5
Thoughts: While some aspects have dulled with age, Pikmin 1's gameplay loop is timeless.

Wednesday, September 2, 2015

Bit by Bit: August 2015

It's sad to say, but summer is coming to an end. As hard as it may be to get excited to go back to school, fall brings with it an avalanche of new game releases. With the current generation finally running on all cylinders, there will be enough games to keep every gamer satisfied for the next four months. Just counting all the Nintendo games I'm going to pick up on Wii U and 3DS in the next four months is a little shocking. Good thing I have brothers that plan on picking up the multiplatform titles I'm holding out on, such as Fallout 4 and Star Wars Battlefront, so I can play them without dropping nearly 100 dollars on each one. You know, I need to save that money to buy amiibos.

Before we get started with this edition of Bit by Bit, I would like to announce that I'm going to Fan Expo again this year. I will be there Friday with a few friends from school to hang out, buy stuff, play games, and explore the show floor. Just like I did last year, there will be a full rundown of everything yours truly did at the show along with the return of the Fan Expo Gauntlet. So stay tuned for all your Fan Expo goodness from Silver Bit in the coming weeks.

Game of the Month
In recent years, I have grown fond of the Shin Megami Tensei franchise and its challenging yet engrossing take on the JRPG genre. Funny enough, the Shin Megami spin-off series Persona that's responsible for the series popularity in the West is one I barely touched. While I own both Persona 3 and 4 on PS3, I never took on the task of playing one until I got Persona 4 Golden for Vita. Now I can't stop!

RPGs are perfect for portable play. You can pick them up to finish some sidequests or grind a few levels in small bursts, or dive into the story and dungeons as a way to spend an afternoon. It may take some time to wrap your head around all of Persona 4's mechanics and everything they entail. Once you get past the learning curve, managing social links, jobs, boosting stats, and preparing for the dungeons is a blast. I have already lost many hours just delving into all the activities you can do outside of the main dungeons.

The combat is no slouch either. It has a similar turn-based structure as most JRPGs, but adds a few new systems to make the combat more engaging. Determining which elements shadows are strong/weak against is the key to success. Couple that with powerful pile-on attacks and shuffle time bonuses, and you have the ingredients for an incredible battle system that will keep you on your toes.

I am only brushing the surface of what Persona 4 Golden has to offer. I strongly urge everybody to pick up a Vita or PlayStation TV to play this phenomenal RPG, or at the very least download the PS2 original off of PSN. I may only be 25 hours into the game, but I fully understand why it's considered one of the best RPGs of the last decade. Persona 4 Golden is that damn good, period!

Most Anticipated Toy of the Month
Rumours about a Shovel Knight amiibo were floating around the interwebs for a couple weeks now, but nothing was ever confirmed. That was until a UK retailer announced its existence ahead of Nintendo and Yacht Club Games' official unveiling at Nintendo's Nindies @ Night event in Seattle.

The Shovel Knight amiibo is being produced entirely by Yacht Club Games, and it unlocks exclusive modes and features for the Wii U and 3DS versions of Shovel Knight. The amiibo's biggest addition to the game is the Wii U exclusive co-op, which allows you to play the entire game with a friend. It will also add special challenge stages, new relics and character stat customization to both versions of Shovel Knight.

As happy as I am to see Shovel Knight get the amiibo treatment, I am even more ecstatic to see what comes from the introduction of official third-party figures into the amiibo line. This partnership truly marks an exciting new direction for the amiibo brand as a whole. Expanding the brand to outside properties may be the olive branch Nintendo needs to attract third-parties back to their systems. Plus, it offers a wonderful platform for indie developers like Yacht Club Games to get exposure on a scale they could of only dreamed of.

I have my fingers crossed for Bit.Trip, Shantae and Mighty No. 9 amiibos.

Video of the Month
It won't be too much longer before Super Mario Maker will be released to the general public. For those people like myself that cannot wait any longer, IGN has put together a series of videos called the IGN Super Mario Maker Editors Challenge to show off all the wonderful levels you can make in the game. These five to ten minute videos release every Monday, Wednesday and Friday leading up to Super Mario Maker's release and they offer great inspiration for those looking forward to creating their own Mario deathtraps. Plus, it's hilarious to watch the Mario insanity people think of and the priceless reactions from those playing.

I've included the first video in the series below, but I highly recommend watching them all. I hope to see many great levels online when Super Mario Maker launches on 11th of September.

Thursday, December 19, 2013

The Seventh Generation: PlayStation 3

The third and final console to look back on is the world's best Blu-Ray player, the PlayStation 3.  All joking aside, the fortunes of the Playstation 3 were the exact opposite of the Xbox 360.  The PlayStation 3 had an extremely rough first few years on the market.  Coming off the incredible success of the PlayStation 2, Sony got complacent with the PlayStation 3.  Sony's ignorance cost the company as the PlayStation 3 fell far behind the competition.  It took a large price drop and a console redesign before the PS3 started moving off the shelves.  While Sony had problems getting consumers to buy the PS3, their first-party development in both the downloadable and retail spaces and their extensive library of third-party exclusives made convincing arguments for owning Sony's third console.  Once Sony turned their string of bad luck around, the PS3 became the console of choice for many gamers this past generation.

Out of the gate, the PS3 was struck with a seemingly never ending string of problems.  The over 600 dollar price tag was far too steep for most people even the most enthusiastic gamers.  Programming for the PS3 was much harder than the other systems of this generation due to the PS3's Cell Processor.  Sony executives were making outrageous claims about the PS3's "monster" sales.  Game developers and publishers from Valve to Activision were voicing their disdain against the system.  The one glimmer of hope in the early days of the PS3 was Blu-Ray's win over HD-DVD as the definitive format for high definition home entertainment.  Despite Sony's PR nightmare with the early years of the PS3, things eventually turned around for the system.  Even with the better standing of the PS3 in later years, there were still a good number of mistakes made by Sony.  One big problem with Sony in general is the company's lack of commitment to an initiative or product if it does not have immediate success.  During the life of the PS3, Sony relentlessly tried to shove two different initiatives down the throats of gamers only to completely abandon them less than a year after announcing them.  These two initiatives were the PlayStation Move and 3D compatibility.  The PlayStation Move was Sony's answer to Nintendo's Wii and Microsoft's Kinect.  Much like the Kinect, the Move tried to bring in a casual audience to the PS3 only to alienate the system's primary audience of hardcore gamers.  Sony tried their hand at 3D compatibility with the PS3 when stereoscopic 3D was all the craze back in 2009.  Sony put 3D compatible logos on all their major games and even released an extremely overpriced 3D monitor to get people to adopt stereoscopic 3D into their lives.  Both initiatives were just gimmicks that Sony used to extend to life of the PS3, but neither caught on and Sony ceased to promote them.

While Sony has made a good number of mistakes with the PS3, they have made some good decisions as well.  People made fun of using Blu-Ray discs as the default format for all PS3 games upon first release, but it is the biggest strength of this system.  While Microsoft faced numerous problems with their dual-layered DVDs for the Xbox 360, Sony's Blu-Ray discs are nearly indestructible.  One would have to make a considerable physical effort to damage a Blu-Ray discs.  Also the PS3 never felt the need to chew up games like the Xbox 360.  Apart from the great success of the Blu-Ray format, Sony's first-party efforts during this generation were among their strongest.  From established franchises like Ratchet & Clank and God of War to newfound properties such as Uncharted and Infamous to experimental titles such as Journey and the PixelJunk series, Sony's first-party had an incredible amount of variety compared to that of Microsoft and even Nintendo this generation.  This vast library of first-party titles was complimented by the great number of third-party exclusives especially in the later years of the PS3 such as Metal Gear Solid 4, Valkyria Chronicles and 3D Dot Game Heroes.

One cannot talk about the PS3 without discussing the biggest event in the console's life-- the PlayStation Network Outage.  This outage happened during the spring of 2011 when hackers attacked PSN causing Sony to shutdown all online functions for about a month.  This outage served as the biggest scare for gamers to this date as hackers got ahold of millions of peoples' personal and even credit card information.  The outage is considered one of Sony's greatest debacles, but personally this writer believes it is a significant turning point for the Sony PlayStation brand.  This outage was a wake-up call for Sony.  They nearly hit rock bottom in the eyes of the gaming community due to the outage.  Many people to this day do not fully trust saving their credit card information to any online store including the PlayStation Store.  This outage showed Sony the horrors of not protecting their customers and has brought forth a brand new direction for the PlayStation brand as a whole.  While Sony has not entirely turned the company's consistent problems around after the outage, they have made greater efforts to push games like the slew of Sony exclusive indie games and initiatives such as PlayStation Plus which actually please and benefit gamers rather than bring in the most cash.  Personally, this writer does not believe Sony would be in such a great position with all the good will surrounding the PS4 if it was not for the lessons learned during the PSN outage.

While things started out the worst possible way for the PlayStation 3, things eventually turned around for Sony's third outing in console gaming.  Hard lessons learned from the PS3 has definitely changed the PlayStation brand for the better as seen with the overwhelming success of the PS4's launch.  Although the PS3 may never be considered in the same league as its predecessors,  it is arguable the best console of this past generation.

Tuesday, August 28, 2012

Launch Station: PlayStation Game Collections

Yes, it is Madden day, but I do not enjoy doing sports game previews.  There is not much to talk to about other than the incremental improvements that I honestly do not care about.  If you are a football fan, you have probably already bought Madden NFL 13 and have been playing it for the past 24 hours.  You do not need my preview.  Instead of highlighting the umpteenth edition of Madden NFL, I am going to highlight the four, yes four, game collections that Sony released this Tuesday for the PS3.  These games are going for 30 to 40 dollars and include 3 full games at the least.  If you missed any of these games the first time around, these are the collections that you should definitely pick up no ifs, ands or buts.
This collection brings us all the way back to the PS2 days.  The days where Sony had three mascot platformers all competing for your attention in Jak and Daxter, Sly Cooper and Ratchet and Clank.  While Jak and Sly have gotten their times to shine in the HD Collection high, Sony fans have waited quite a long time to see Insomniac's beloved characters join the party.  The Ratchet and Clank Collection runs 30 dollars and includes the first three Ratchet and Clank games (Ratchet and Clank, Going Commando and Up Your Arsenal), a 10th Anniversary Ratchet and Clank Avatar item and early access to the Sly Cooper: Thieves in Time demo.  Along with the obvious HD upgrade to the graphics, there is trophy support for each game and online multi-player exclusively for Up Your Arsenal.
After Sucker Punch made a name for itself with Sly Cooper, this team moved onto the more mature darker superhero game in the Infamous series.  For being a new IP when it released in 2009, Infamous did very well.  Enough to get a sequel in 2011 and a special Halloween-themed DLC.  For those who missed out on this series when it first released, they should look no further than the Infamous Collection.  The Infamous Collection includes both Infamous 1 and 2, the Festival of Blood DLC and all other extra DLC missions, costumes and weapons all for 40 dollars.
Easily the most bang for your buck, God of War Saga includes the entirety of the God of War series leading up to the release of God of War: Ascension next year.  There are five games packed onto one disc for only 40 dollars.  You get God of War 1, 2, 3, Chains of Olympus and Ghosts of Sparta.  Five high quality incredibly cinematic hack-and-slash action game classics that has spanned the PS2, PSP and PS3.  On top of that the God of War Saga includes exclusive bonus content and a one month trial of PlayStation Plus, which is also included in the Infamous Collection.
thatgamecompany has made a name for themselves by releasing incredibly unique and artistically splendid downloadable games exclusively for the PS3.  Their latest effort Journey made waves in the video game industry when it released earlier this March, which easily made it one of the highest selling PSN game of all-time.  Capturing the hearts of many including yours truly, Journey is one of the video games you have to, and I emphasize have to, experience this year.  There is no way to not to experience now considering Sony and thatgamecompany just released the Journey Collector's Edition for the amazingly affordable price of 30 dollars.  The Journey Collector's Edition does not just include Journey.  You get Flow and Flower, thatgamecompany's previous games, three game prototypes created during thatgamecompany's Game Jam and art galleries, commentaries and soundtracks for Journey, Flower and Flow.  That is not all as this package also includes exclusive PSN avatars and a one month trial for PlayStation Plus.