Showing posts with label Sonic 4. Show all posts
Showing posts with label Sonic 4. Show all posts
Tuesday, August 7, 2012
SGC 3: Help Bring Back the Biggest Party in Gaming
If you have been following Silver Bit for a while, you already know that Screwattack is my favourite video game website. I have been visiting Screwattack almost everyday for a good four years and I have highlighted many of their videos and other content on this blog many times. Back in 2009 as part of a way to give back to fans, Screwattack put on the first ever Screwattack Gaming Convention (SGC for short). More of a party than a convention, SGC was a huge success that spawned a second just as successful convention in 2010. SGC played host to some incredible guests such as Brentalfloss, Keith Apicary, Angry Video Game Nerd, Nolan Bushnell, Uwe Boll and Jack Thompson, some incredible events such as the debut of Brentalfloss' song Corey, the Iron Man of Gaming tournament and the reveal of Sonic the Hedgehog 4: Episode 1 as the final game of the 2010 Iron Man of Gaming. For 2011 and 2012, Screwattack could not afford to put on SGC. During the absence of SGC for these two past years, everybody and their mother has been asking the crew at Screwattack for SGC to return. Screwattack has heard it all and has thought of a way to fund SGC 3, Kickstarter. The goal for this Kickstarter is 100 thousand dollars. At the moment that I am writing this post, the SGC 3 Kickstarter has 401 (including yours truly) and has 40 001 dollars pledged towards it with 17 days left. Like all Kickstarter projects, there are many tiers for the amount of money you pledge. The lowest tier for the SGC 3 Kickstarter is 2 dollars or more with your being put on Screwattack's "supported by" page going all the way up to receiving tickets for the event and even receiving every piece of Screwattack merchandise ever made. The fun does not end there. Screwattack has built in stretch-goals to this Kickstarter, which could bring down the price of registation or fund other big events for SGC 3 and beyond, if the goal of 100 thousand dollars is met and/or surpassed. Pledges start at a minimum of 1 single dollar. So if you are planning on wanting to go to SGC 3 or want to support the great guys and gals at Screwattack, please support this Kickstarter. Even though there is no possible way I could go to SGC 3 if it happens due to school and co-op, I have put five dollars in support of the website that I love and hopes of going to a future SGC. If you are interested in helping, you can go to the SGC 3 Kickstarter at the link provided, www.kickstarter.com/projects/screwattack/let-throw-the-best-gaming-party-in-the-world-again.
Thursday, May 17, 2012
On the Download: May 13-19
Nintendo and Sega round out our big downloadable games for this week. Funny how things have changed so much since these two companies were at each others' necks during the 16 bit console era. For 3DS owners, Nintendo has put up their first retail game patch up on the eShop. The patch is for Mario Kart 7. You will need to download this patch in order to play Mario Kart 7 online as it fixes the exploits found in a few of the tracks to keep the game balanced and fair. 3DS owners can check out the Rayman Origins demo on the eShop as well.
It has taken a good number of weeks to finally get a new game for the 3DS Virtual Console. While not Kid Icarus: Of Myth and Monsters, which should have been released on the eShop already, the game released this week is Kirby's Block Ball. Kirby's Block Ball is a Breakout-style game that sees Kirby roll up into a ball to destroy blocks and enemies that litter the playing field. Your objective is to keep Kirby in play by bouncing him off the paddles on all four sides of the screen. Destroying enemies will give you bonus points. There are also special items that will help in destroying all the blocks in each level. Once all the blocks in the level are destroyed, Kirby opens up the next level. In order to open up the final level of the game, you must beat the high score in each level. Kirby's Block Ball has a couple different modes like boss battle mode and bonus mode. Kirby enthusiasts or gamers looking for a good 3DS Virtual Console game will most likely pick up Kirby's Block Ball for its incredibly inexpensive price of 3 dollars.
It has been a long time coming, but the second and final episode of Sonic the Hedgehog 4 is here. Sonic the Hedgehog 4 Episode II sees the return of Sonic's lovable sidekick Tails and the villainous Metal Sonic as Sonic's adventure takes him to Little Planet, where Sonic CD took place. Metal Sonic has joined forces with the nefarious Dr. Eggman. The two evil entities plan to reconstruct the Death Egg, which Sonic and Tails must stop at all costs. For Episode II, Tails accompanies Sonic in his adventure. Tails can either be controlled by the computer or a second player through Sonic 4 Episode II's local and online coop play. There are numerous combination moves that Sonic and Tails can do throughout Sonic 4 Episode II such as Tails lifting Sonic to normally unreachable areas and preforming a huge spin attack together. For those who did not enjoy Episode I's wonky physics, Sega have created a whole new engine with reworked physics that feel exactly like the Genesis games and stunning HD graphics. Sonic 4 Episode II features four new zones, special stages based off of those found in Sonic 2, red rings which are hidden in each act and exclusive bonus Episode Metal, which explains what happened to Metal Sonic since we last saw him in Sonic CD, for those who own Episode I on the same platform. Even though I am a huge Sonic fan, I am not going to be picking up Sonic 4 Episode II until it is announced for Wii U as I bought the first episode for my Wii and want to keep it on the same system to possibly get Episode Metal. For anybody else, Sonic 4 Episode II is available for PSN, XBLA, iOS, PC and soon Android and Windows Phone 7 with varying prices from 8 dollars on the portable devices and 15 dollars on consoles.
It has taken a good number of weeks to finally get a new game for the 3DS Virtual Console. While not Kid Icarus: Of Myth and Monsters, which should have been released on the eShop already, the game released this week is Kirby's Block Ball. Kirby's Block Ball is a Breakout-style game that sees Kirby roll up into a ball to destroy blocks and enemies that litter the playing field. Your objective is to keep Kirby in play by bouncing him off the paddles on all four sides of the screen. Destroying enemies will give you bonus points. There are also special items that will help in destroying all the blocks in each level. Once all the blocks in the level are destroyed, Kirby opens up the next level. In order to open up the final level of the game, you must beat the high score in each level. Kirby's Block Ball has a couple different modes like boss battle mode and bonus mode. Kirby enthusiasts or gamers looking for a good 3DS Virtual Console game will most likely pick up Kirby's Block Ball for its incredibly inexpensive price of 3 dollars.
It has been a long time coming, but the second and final episode of Sonic the Hedgehog 4 is here. Sonic the Hedgehog 4 Episode II sees the return of Sonic's lovable sidekick Tails and the villainous Metal Sonic as Sonic's adventure takes him to Little Planet, where Sonic CD took place. Metal Sonic has joined forces with the nefarious Dr. Eggman. The two evil entities plan to reconstruct the Death Egg, which Sonic and Tails must stop at all costs. For Episode II, Tails accompanies Sonic in his adventure. Tails can either be controlled by the computer or a second player through Sonic 4 Episode II's local and online coop play. There are numerous combination moves that Sonic and Tails can do throughout Sonic 4 Episode II such as Tails lifting Sonic to normally unreachable areas and preforming a huge spin attack together. For those who did not enjoy Episode I's wonky physics, Sega have created a whole new engine with reworked physics that feel exactly like the Genesis games and stunning HD graphics. Sonic 4 Episode II features four new zones, special stages based off of those found in Sonic 2, red rings which are hidden in each act and exclusive bonus Episode Metal, which explains what happened to Metal Sonic since we last saw him in Sonic CD, for those who own Episode I on the same platform. Even though I am a huge Sonic fan, I am not going to be picking up Sonic 4 Episode II until it is announced for Wii U as I bought the first episode for my Wii and want to keep it on the same system to possibly get Episode Metal. For anybody else, Sonic 4 Episode II is available for PSN, XBLA, iOS, PC and soon Android and Windows Phone 7 with varying prices from 8 dollars on the portable devices and 15 dollars on consoles.
Labels:
Breakout,
Kid Icarus,
Kirby,
Mario Kart 7,
Nintendo,
Rayman,
Sega,
Sonic,
Sonic 4
Thursday, January 19, 2012
On the Download: January 15-21
The steady stream of downloadable games continues on with the release of some games from the past and the first demo for the 3DS. It has been a solid week for downloads. Apple just released the new iTunes U app which provides hundreds of free courses for people to take. Apple also updated the iBooks app, named iBooks 2, which adds textbooks to Apple's online bookstore. Two very useful apps for current and future university and college students such as yours truly. Now let us rundown the biggest download games and demos of the week.
After weeks of waiting, demos have come to the Nintendo eShop. The first demo available for 3DS owners is Resident Evil: Revelations, which is set to release in a few weeks. Interesting thing you will notice once you download this demo is that you have a limited amount of times to play the demo. You are given 30 times to play the demo. From my playthrough, you will only have to play this demo once. It was rather short as I beat it in 18 minutes. The demo highlighted the feel of playing Resident Evil on the handheld, the return to Resident Evil's more plodding pace and a brand new item. The controls will take a little while to get use to especially when fighting baddies. They do make you feel like you playing an old Resident Evil game as Jill moves like a tank. In my 18 minutes with the game, I did jump a few times as enemies seemed to pop up when I least expect it. You feel very tense wandering the halls that this demo is set in. The last thing I want to touch on is the new scanner. It is such a great tool that I used anytime I could to find hidden items and other scannable objects. I would have liked to have had a little more time with Resident Evil: Revelations to get a better impression on it, but I am still looking forward to playing it sometime later this year in preparation for Resident Evil 6, which I am very excited for.
Like many other games before it, Soul Calibur has been ported to the ever popular iPod and iPad. Namco has brought this fighting classic originally for the Dreamcast, but not without a few modes taken out of Soul Calibur. Soul Calibur for iOS does not have multiplayer or story mode, but Namco hopes to soften the blow by making the game universal. I am not a fan of fighting games for iOS. The touch controls are not responsive enough to work for a genre that focuses on precise controls. The removal of two key modes for any fighting game does sting as a lot of people are not going to want to play Arcade, Time Attack and Survival over and over again. If you are craving a fighter for your iDevice, I will not stop you. At 12 dollars, Soul Calibur for the iOS seems more like a quick cash-in for Namco as we quickly approach the release of Soul Calibur V later this month.
By now, you all should have figured out that I am a huge Sonic fan and love to talk about anything involving my favourite Blue Blur. This Thursday saw the release of Sonic CD and Sonic 4: Episode 1 for the PC via Steam. If you somehow missed out on these great games when they were released for XBLA, PSN and iOS before, then pick them up. Both are great platformers that you should have a lot of fun with even with a keyboard. Trust me, I have played a good number of Sonic platformers on the PC and they have controlled just fine. At 5 dollars and 10 dollars respectively, this decision should be a no-brainer. Also every other Sonic game on Steam is 50% off for this weekend only. So jump on it and download some great games at 50% off the regular price. You will not be disappointed.
After weeks of waiting, demos have come to the Nintendo eShop. The first demo available for 3DS owners is Resident Evil: Revelations, which is set to release in a few weeks. Interesting thing you will notice once you download this demo is that you have a limited amount of times to play the demo. You are given 30 times to play the demo. From my playthrough, you will only have to play this demo once. It was rather short as I beat it in 18 minutes. The demo highlighted the feel of playing Resident Evil on the handheld, the return to Resident Evil's more plodding pace and a brand new item. The controls will take a little while to get use to especially when fighting baddies. They do make you feel like you playing an old Resident Evil game as Jill moves like a tank. In my 18 minutes with the game, I did jump a few times as enemies seemed to pop up when I least expect it. You feel very tense wandering the halls that this demo is set in. The last thing I want to touch on is the new scanner. It is such a great tool that I used anytime I could to find hidden items and other scannable objects. I would have liked to have had a little more time with Resident Evil: Revelations to get a better impression on it, but I am still looking forward to playing it sometime later this year in preparation for Resident Evil 6, which I am very excited for.
Like many other games before it, Soul Calibur has been ported to the ever popular iPod and iPad. Namco has brought this fighting classic originally for the Dreamcast, but not without a few modes taken out of Soul Calibur. Soul Calibur for iOS does not have multiplayer or story mode, but Namco hopes to soften the blow by making the game universal. I am not a fan of fighting games for iOS. The touch controls are not responsive enough to work for a genre that focuses on precise controls. The removal of two key modes for any fighting game does sting as a lot of people are not going to want to play Arcade, Time Attack and Survival over and over again. If you are craving a fighter for your iDevice, I will not stop you. At 12 dollars, Soul Calibur for the iOS seems more like a quick cash-in for Namco as we quickly approach the release of Soul Calibur V later this month.
By now, you all should have figured out that I am a huge Sonic fan and love to talk about anything involving my favourite Blue Blur. This Thursday saw the release of Sonic CD and Sonic 4: Episode 1 for the PC via Steam. If you somehow missed out on these great games when they were released for XBLA, PSN and iOS before, then pick them up. Both are great platformers that you should have a lot of fun with even with a keyboard. Trust me, I have played a good number of Sonic platformers on the PC and they have controlled just fine. At 5 dollars and 10 dollars respectively, this decision should be a no-brainer. Also every other Sonic game on Steam is 50% off for this weekend only. So jump on it and download some great games at 50% off the regular price. You will not be disappointed.
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