Friday, August 30, 2013

First Byte: Nintendo 2DS

This past Wednesday was a big day if you are a Nintendo fan.  The Big N came out and revealed their plans for the remainder of 2013.  They gave release dates for all their first-party titles and finally announced a much-needed fifty dollar price drop for the Wii U.  This announcement alone would have been enough as it puts the Wii U in a better position to compete with the PS4 and Xbox One this holiday season.  Funny enough, the Wii U price drop and the slew of release dates was not all Nintendo had in store this past Wednesday.  The biggest and most polarizing news was the reveal of the Nintendo 2DS  (no that is not a typo).  The 2DS is the newest model of the Nintendo 3DS designed specifically for young children and those who cannot use the 3DS's glasses-less 3D features.  The 2DS's major changes are the removal of the signature 3D features and the bulky design, which is very similar to old Tiger Electronics handhelds.  Other than those changes, the 2DS is exactly the same as the other 3DS models on the market.  Since its reveal, the 2DS has created a major stir across the confines of the World Wide Web.  Due to how sudden the reveal of the 2DS was, the reactions from media outlets, game designers and general gamers have been very interesting.  So interesting in fact that it has inspired this writer to give his two cents on the topic.  To tackle this topic, yours truly has decided to take a different approach with this edition of First Byte.  This writer will be analyzing the 2DS from two different perspectives- Nintendo's perspective and the gamer's perspective.  There is no absolute right or wrong perspective to this topic because both have their pros and cons.  So sit back, take in the insights provided and do not be afraid to share your opinions in the comments below.

First and foremost, Nintendo did not design the 2DS for core gamers like you and I.  The 2DS is designed for children under the age of seven because 3D is damaging for a young child's developing eyes.  The 2DS, much like the Canada-exclusive Wii Mini, is designed to be a child's first handheld game system.  This mentality is why the 2DS looks a lot more like a children's toy than any other Nintendo before it.  The new bulky design is definitely built to withstand the abuse a child can give to a device.  The 3DS XL is very durable, but the original 3DS with its gloss finish is much more fragile than any Nintendo handhelds to date.  For a younger gamer, it is not hard to see them causing a lot of damage to the regular 3DS unless you invest extra money in protective case for it.  While children are the target audience for the 2DS, it also appeals to gamers that cannot use the 3D features of the 3DS because they get easily nauseated by 3D or it is damaging for their eyes.  You can just turn off the 3D on the regular 3DS, but there is no purpose for these people to have the option if they are never going to use it.  These people can now buy the cheaper 2DS and never have to worry about getting a migraine or experiencing double vision because they accidentally hit the 3D slider.  The final reason Nintendo decided to announce the 2DS has to do with its release date of October 12th.  Funny thing being that October 12th is the same day Pokemon X and Y release, hands down the 3DS's biggest games to date.  Connect two-and-two together and there is no doubt Nintendo is positioning Pokemon X and Y to sell the 2DS as it will cost less than 200 dollars to purchase them together.  It is an ingenious plan on Nintendo's part as this writer predicts Pokemon X and Y will be the best selling Pokemon games in years.

With all that said about why Nintendo decided to make the Nintendo 2DS, the question that should be on gamer's minds instead of blind rage is whether this was the right time to release the 2DS.  In all honesty, this writer thought somebody was playing one hell of prank on him when he first saw the announcement.  I had to check a calendar to make sure it was not April 1st.  The reason these thoughts were running through my mind was that the 3DS has been having the best year a system can ever have.  Nintendo did not need a new piece of hardware or a brand new accessory to sell the 3DS because the onslaught of quality games releasing for the system were doing it for them. Yes, they are taking advantage of the 3DS's immense momentum at the moment, but there is one caveat.  Nintendo is one entity and that entity as a whole is not in the greatest light with the problematic launch of the Wii U.  There is no reason to overshadow the best news the Wii U has gotten in months with the reveal of the 2DS.  By no means is the Wii U dead; in fact it is actually on the up swing.  Although, it should be Nintendo's top priority to get the Wii U on stable ground before making more strides with 3DS hardware.  Another problem with this system will come about because of the 2DS name.  This writer can easily see confusion with the target audience and uninformed parents.  From experience, it is hard for people who do not play games to wrap their head around some of the most basic concepts.  This writer has seen people buy 3DS games even though they do not own the 3DS because they see the DS logo after the three and think it must work on the DS.  A game can sitting its own separate section in different cases with Nintendo 3DS plastered all over it, it does not matter.  There is no doubt in my mind there will be a few kids that search high and dry for these mythical 2DS games as they do for Mario on the PS3 or Halo on Wii.  It will not cause massive confusion, but just enough to possibly frustrate the guardians of the target audience.

Is the Nintendo 2DS the worst idea for a game system?  No, it is not.  In actuality, it is a very smart business choice on Nintendo's part.  By designing a new version of the 3DS that is more approachable to younger children and those easily bothered by 3D, it drops the barrier of entry for those looking to invest in a video game system.  Including more people into this hobby we share is never a bad thing.  On the flip side, this writer whole heartedly believes that Nintendo's timing for announcing the 2DS, while ingenious in some sense, was absolutely horrible.  The 3DS is in a great place with an incredible lineup of games this year and leading into next year as well.  There is no need for Nintendo to focus too much energy on thinking up new 3DS redesigns when the Wii U is definitely in need of some good will for once.  Right now, Nintendo should step aside and let the 3DS games do the heavy lifting.  Get the Wii U on stable ground then unveil a new 3DS model when all the animosity has dissipated.  In this writer's opinion, six months to a year from now when people are concerned about the problems of the PS4 and Xbox One would have been a much better time to announce the 2DS.

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