Showing posts with label Pikmin 3. Show all posts
Showing posts with label Pikmin 3. Show all posts

Wednesday, April 22, 2015

On the Download: Super Smash Bros. Mewtwo Impressions

In recent years, Nintendo has gotten more comfortable with creating and selling downloadable content for their games.  From weekly DLC packs to haggling NPCs to buy new content for a cheaper price, Nintendo has tested multiple approaches to tackling DLC in an effort to determine what model their fan base finds acceptable.  Tests found in games like Fire Emblem Awakening, Pikmin 3 and Rusty's Real Deal Baseball have all led Nintendo to adopting the best practices for their major franchises, in particular, Super Smash Bros. for Wii U and 3DS, and Mario Kart 8.  Since there isn't enough room to cover impressions for both games in this one articles, the Super Smash Bros. DLC will be covered in this article with impressions of the Mario Kart 8 DLC coming next week.
The most anticipated aspect of any Super Smash Bros. is the final roster.  Everybody wildly speculates what iconic Nintendo characters will return for the next entry, what new characters will join the ranks and what third-party characters will interrupt the proceedings.  Out of all the characters people were craving to see in the newest Smash Bros., a large group of vocal fans got behind the return of one psychic Pokemon—Mewtwo.  While Mewtwo did not make it into the initial release of Super Smash Bros for Wii U and 3DS, Nintendo heard the fan outcry and you can add him to the popular fighting game on Tuesday, April 28th at the price of four dollars for one version or five dollars for both.

Fortunately, those who registered both versions of Super Smash Bros. on Club Nintendo received Mewtwo for free last Wednesday.  That includes yours truly.  As it has been a long time since I last played Melee, I can't delve into the minute differences between Mewtwo's Melee move set and the updated move set.  The only noticeable difference is Mewtwo's Final Smash, the Psystrike, which sees him mega evolve into Mega Mewtwo Y to blow opponents away with a huge ball of psychic energy.  After playing through multiple matches (on and offline), Classic and All Star modes with Mewtwo, I found this psychic powerhouse to play similar to his Melee iteration.  Due to his floaty movement and weak standard attacks, Mewtwo is meant for seasoned Smash Bros. players that are attuned with charging Smash attacks and playing on the defensive.  In particular, Mewtwo's side and down B moves are only useful for deflecting projectiles or setting opponents up for Mewtwo's smash attacks as they don't have any real offensive use.  Once I got accustomed to Mewtwo's strengths and weaknesses, I found him to be a great new addition to the roster.

For the Super Smash Bros.'s DLC fighters, it comes down to how you personally enjoy the characters available.  Unless you want to get the full roster, it is easy to pick and choose which fighters you want to buy.  At four to five dollars a piece, the DLC offers a great amount of value for the asking price especially when compared the Mii Fighter costume DLC also available.

Friday, May 30, 2014

Launch Station: Mario Kart 8

Not everything has to be saving princesses and stomping giant turtles for the world's most famous plumber.  From time to time, Nintendo's mascot is not afraid to pick up a baseball bat, hit the tennis court, play a few rounds of golf or dance all over the Mushroom Kingdom.  Before Mario did everything and anything under the sun, his first foray outside the confines of the platforming genre came in the form of Super Mario Kart for the SNES.  That little kart racer sparked a global phenomenon that has become a staple of every Nintendo system as a new Mario Kart game only comes once in a system's lifetime, be it a console or a portable.  Such a limited release schedule makes the release of a brand new Mario Kart feel like a huge event.  Mario Kart 8, the latest in this long-running series, is among the most anticipated titles for the Wii U and the wait for this huge game is just about over.

Mario Kart 8 looks to flip Nintendo's kart racing franchise on its head literally.  The newest addition to the Mario Kart formula is anti-gravity sections a la F-Zero.  At specified areas of the track, the wheels on the kart will turn sideways in order to engage anti-gravity mode which allows karts to travel on surfaces parallel or perpendicular to the regular track.  During anti-gravity sections, racers can bump into each other or special bumpers to receive a spin boost.  Careful timing and chaining of these spin boosts can be the difference between victory and defeat in the more difficult races.  These anti-gravity sections can be found on most of Mario Kart 8's tracks including some of the sixteen classic tracks which have received some tweaks to take advantage of the new mechanics.  Apart from the new anti-gravity mechanic, much of Mario Kart 8's improvements come in the form of online multiplayer.  Mario Kart 8's online multiplayer supports up to twelve people at a time, friends and random people across the globe, totally customizable rule sets and voice chat in the lobbies.  On top of those features, players can set up tournaments that can be put on a schedule, download ghost data from friends and expert Mario Kart players including the developers themselves, earn Miiverse stamps by beating developer times and share their online exploits through Mario Kart TV.  In particular, Mario Kart TV allows players to share, edit and view replay data from races.  Players can take some initiative in creating some cool looking clips to share on Miiverse and even upload to Youtube.  Aside from all the additions to the gameplay and online multiplayer, Mario Kart 8 introduces new characters such as the Koopalings and Pink Gold Peach and new items like the racer and item chomping Piranha Plant and the shockwave-inducing Super Horn.

There is no doubt that Mario Kart 8 will be packed to the brim with content for players to indulge in.   The more Nintendo shows this new kart racer, the more this writer cannot wait to gather some friends together to create some brand new Mario Kart memories.  Also I look forward to diving into the online multiplayer in order to see where my Mario Kart skills rank on the world stage.  For those looking to pick up Mario Kart 8, Nintendo is offering a special bonus for registering the game on Club Nintendo before the end of July.  Register Mario Kart 8 and get a digital copy of New Super Bros. U, Pikmin 3, The Legend of Zelda: Wind Waker HD or Wii Party U for free.  An excellent bonus that even counts when registering the Mario Kart 8 Wii U bundle on Club Nintendo.  With all these great incentives, it is better time than ever to pick up a Wii U so do not hesitate.  See you on the track.

Friday, August 2, 2013

Launch Station: Pikmin 3

It has been nine years since the last entry in Shigeru Miyamoto's Pikmin series landed on the Gamecube.  While there were Wii re-releases and the inclusion of Captain Olimar in Super Smash Bros. Brawl to keep fans satisfied, it has still been one long wait for the third Pikmin game.  When Pikmin 3 was officially announced for the Wii U last year, fans were itching to get their hands on it along with the launch of Nintendo's newest console.  Sadly, Pikmin 3 has suffered from a number of delays that have removed it from the initial launch window of the Wii U.  Well come this Sunday, August 4th, the wait will be over as Pikmin 3 lands on store shelves across North America.

The first two Pikmin games followed the adventures of Captain Olimar and the Pikmin of PNF-404.  This time around the beloved captain is absent instead Pikmin 3 follows the adventures of three new protagonists from the planet of Koppai- Alph, Charlie and Brittany.  Koppai is suffering from a massive food shortage and it is up to these three adventurers to find a solution to this problem in the far reaches of space.  During their travels, Alph, Charlie and Brittany's spaceship crashes on PNF-404.  While stranded on PNF-404, Alph, Charlie and Brittany discover an overabundance of fruit, the solution to Koppai's food shortage.  It is up to Alph, Charlie and Brittany to collect as much fruit and fix their spaceship before they run out of resources.  Aside from the story, Pikmin 3 is a real-time strategy game where the player is in controls Alph, Charlie and Brittany as they command a huge assortment of different Pikmin.  There are different types of Pikmin that all have special abilities and uses such as Red Pikmin can withstand fire or Blue Pikmin can walk under water without drowning.  Pikmin 3 introduces two new types of Pikmin, Rock and Winged Pikmin.  Rock Pikmin can smash through tougher barriers like glass while Winged Pikmin can carry items through the air and fight airborne creatures.  Pikmin 3 offers multiple control schemes (Wii U Gamepad, Wii U Pro Controller and Wii Remote Plus and Nunchuk combination).  No matter the control scheme used, the Wii U Gamepad will display a map of the level that allows the player to keep on top of all the tasks their Pikmin and commanders are in progress of completing.  Apart from the single-player, Pikmin 3 offers other options for gamers to pass the time such as the Gamepad's in-game camera feature, cooperative and competitive challenge modes and the multi-player centric Bingo Battle.

Pikmin 3 has been a game that yours truly has eagerly anticipated.  Originally, I hoped Pikmin 3 would have been out for the launch of the Wii U along with Rayman Legends as they were the two games that sold me on Nintendo's newest system.  Sadly delays plagued both of these titles, but delays are not going to temper this writer's excitement.  There is some great software on the Wii U, but the wait for this software is far too long.  With Pikmin 3, things look to be turning around for the Wii U with a major release each month until the end of 2013.

Saturday, May 4, 2013

Bit by Bit: April 28 - May 4

It has been a busy last couple weeks with things picking up on the job front that I have not got around to writing as much.  With completing Darksiders II last week and Luigi’s Mansion:  Dark Moon this past week, I am hoping to get a few more reviews up in the coming weeks.  I also have a review of BioShock Infinite that I am still working on to put up.  It should be a busy couple of weeks of working at my jobs, writing reviews and playing a bunch of games.  Before we get onto the meat and potatoes of this week’s Bit by Bit, let we wish everybody a May the 4th be with you.  Now let us get on with the show.

Game of the Week
Even though I played enough of Luigi’s Mansion:  Dark Moon this past week to beat the game, my Game of the Week goes to Ace Attorney Investigations:  Miles Edgeworth for the Nintendo DS.  I have been looking for Ace Attorney Investigations for a long time now.  I did not get the chance to pick this game up when it first released back in 2010 and it has been next to impossible to find used.  So when I came across a new copy of Ace Attorney Investigations for 30 dollars at my local Microplay, I could not pass it up.  It was a 30 dollars well spent as I have finally completed my Ace Attorney collection for DS (aside from the currently Japanese only Investigations 2) and Ace Attorney Investigations may be the most unique entry in the series.  Currently, I have spent close to three hours with the game.  From my time with Investigations, I can say it is a very good and also different entry in the Ace Attorney series.  Aside from playing as Phoenix Wright’s rival Miles Edgeworth, the game uses a much different perspective than your normal adventure game.  You actually control Miles Edgeworth as you investigate crime scenes, collect evidence and piece together more evidence using the Logic system.  Not everything you can interact with yields evidence, some things yield little logic notes that Miles must connect using the Logic system in order to progress.  In Investigations, you never step foot in a courtroom.  All the gameplay takes place at the crime scene as you piece together the crime through interacting with the environment and talking to suspects in a similar cross-examination system to the other Ace Attorney games.  These observations come from playing through the very first case in the game.  There is still much more to experience and I look forward to playing more Ace Attorney Investigations:  Miles Edgeworth in the near future.

Most Anticipated Game of the Week
Apart from the slew of information Nintendo has been providing gamers on upcoming releases for Wii U and 3DS, there is one game Nintendo has said little to nothing aout these last few months.  That game is The Wonderful 101, the first game developed through Nintendo’s new partnership with the incredible Platinum Games.  Everything shown so far looks amazing.  I am just itching for Nintendo to give us an actual release date because I am planning on asking my family to get it along with Pikmin 3 for my birthday.  So hopefully we get some sort of confirmation soon because it is suppose to be out sometime this Summer.

Video of the Week
While I am loving my time with the Rayman Legends Challenge App, it still hurts that I along with many other Wii U owners could have had this game two months ago if it was not for Ubisoft.  Earlier this week, Ubisoft released a new trailer for Rayman Legends to help make the suffering more manageable or aggravate fans by putting salt in the wound (you be the judge).  Nevertheless, this trailer is pretty awesome as it showcases another one of the excellent music stages that will be included in Legends.  Most people will notice the tune found in this level even with it being performed by a mariachi band.