Showing posts with label Kingdom Hearts. Show all posts
Showing posts with label Kingdom Hearts. Show all posts

Sunday, June 28, 2015

Bit by Bit: E3 2015 Wrap-up

E3 is over for another year and I got to say: what a wonderful show.  While there some bumps along the way, E3 2015 was one of the best in a long time.  During this nearly week long expo, we saw incredible feats of game mastery, pipe dreams become reality and the next generation of gaming finally live up to all the hype.

Although there are some issues the video game industry still faces such as the ever-rising cost of AAA development or the instability of jobs, E3 2015 made us forget about all the negativity and focus on the fundamentals of this art form: fun, imagination and community.  All the silly Muppet skits, excessive gum flapping and surreal moments of celebrity interjection cannot compare to the excitement of the Nintendo World Championships, the tears brought on from the Final Fantasy VII Remake and Shenmue III reveals, and the blood-pumping gameplay trailers for highly anticipated titles like Star Wars Battlefront, Kingdom Hearts III and The Last Guardian.  

E3 2015 was a show that will reverberate throughout the annals of video game history.  To wrap-up this great event, Silver Bit presents a special E3 2015 edition of Bit by Bit.

Winner of E3 2015
With all the stiff competition, I thought it would be a hard decision to pick the winner of E3 2015.  Nintendo blew things out of the park with their World Championships and constant Treehouse Live coverage only to falter in the most important area: the Digital Event.  Microsoft came out swinging with the announcement of Xbox One backwards compatibility and showing live demos for their biggest titles, but seemed to undermine their momentum by announcing a good number of their Xbox One "exclusives" for PC as well.  Both Bethesda and Ubisoft took a step back to let the games do the talking for them yet did little in terms of delivering truly shocking surprises.  At the end of the day, all these great performances could not stand up to the unstoppable force that is Sony.

Sony may not have delivered much in terms of bolstering their lineup for 2015, but they did make us forget about it with all the bombshells they dropped.  For a solid hour-and-a-half, Sony delivered a steady stream of the most exciting and enticing gameplay trailers and demos at the show.  Out of all the great games shown off at Sony's presser, there were three that took it from great to legendary: The Last Guardian, Final Fantasy VII Remake and Shenmue III.  Sony literally made dreams come true by showing them off that fateful Monday night.  They also serviced both the old and the new by announcing three of the most wanted games in the past decade and showing off brand new IPs like Horizon: Zero Dawn, No Man's Sky and Dreams.

For the third year in a row, Sony showed that the PS4 is THE system to own this generation.  Even though Sony's lineup for 2015 is rather sparse, the incredible wave of good will coming off of their performance at E3 2015 along with some smart partnerships with Activision, EA and Warner Bros. might be enough to solidify the PS4s huge lead on the competition.

Surprise of E3 2015
There isn't much else to say about my pick for the Surprise of E3 2015.  In fact, arguments can be made for any of the big three surprises from the Sony press conference.  Personally, my pick is Shenmue III because it came out of nowhere.  With how much Sega has been suffering in recent years, never in my wildest dreams did I expect Shenmue III to get the funding needed for development.  To see Shenmue III caught me off-guard, which left me stunned and a little choked up.  The last surprise to affect me that much was the Kid Icarus: Uprising reveal back in 2010.

Trailer of E3 2015
Funny enough, this year's E3 wrap-up has turned into the Sony show.  In all honesty, there was great stuff from everybody at the show and I would love to highlight it all, but this wrap-up isn't the place for that.  I'm here to highlight the best from E3 2015 and the truth is Sony had the best stuff this year.

Out of everything Sony showed at E3, one title blew me away.  That game was Horizon: Zero Dawn.  Horizon is Guerrilla Games' brand new property that switches out the first-person shooting of Killzone for a third-person adventure game set in a pre-historic/post-apocalyptic mishmash.  Hearing the premise is compelling in of itself, but watching the game in motion is breathtaking.  Seeing the female lead move between stalking mechanical dinosaurs and hiding in bushes along with the fluid fight with the robot T-Rex gives the impression that there are many ways to tackle enemies.  Watching the trailer over again, Horizon looks like a next generation version of Monster Hunter with fluid combat and mechanical monsters to slay, which has me even more intrigued.

If it was playable on the show floor, Horizon would easily nab the number one spot on my Top Games of E3 2015 list.  Unfortunately, all Sony brought to E3 was this awe-inspiring trailer that has me craving for more.

Tuesday, June 16, 2015

E3 2015: Square Enix Press Conference Impressions

Along with Bethesda, Square Enix is one of the new kids on the press conference block.  They used to have press conferences at E3, but it has been a long while since their last conference.  With Square Enix's big presence at both the Microsoft and Sony press conferences, did they save enough for their very own press conference?

Square Enix did save enough to fill their 90 minute conference, but the great number of titles shown didn't translate into an interesting presentation.  In actuality, it was a boring show that saw a lot more gum flapping than gameplay footage.  At certain points throughout the conference, I closed my eyes and just listened to the corporate jargon the presenters were throwing around.  The show must have been putting the translator to sleep since he had some problems keeping up with the presenters at times.

For all the great titles that Square Enix had to offer this year, it was frustrating to see time wasted rehashing the exact same trailers for Rise of the Tomb Raider, Final Fantasy VII and World of Final Fantasy that were shown at other press conferences or worthless "behind-the-scenes" trailers that could've been replaced by actual gameplay footage.  Don't have two random animators from Disney tell us about a Tangled world in Kingdom Hearts III, show it as part of the gameplay trailer.

Speaking of Kingdom Heart III, the gameplay trailer was the best thing on this show.  It hinted at the story, showed off the combat system and highlighted some dramatic special moves including the use of Disney theme park attractions as weapons.  Aside from Kingdom Hearts III, the Just Cause 3, Hitman and Star Ocean trailers were the only other standouts from this show.  Everything else just felt like white noise; even the Deus Ex; Mankind Divided trailer which Square Enix was hyping weeks before the conference.

As their first press conference in God knows when, Square Enix performed far worse than anybody could of predicted with their large lineup of games.  At its best, the conference was passable.  At its worst, the conference was like an uncoordinated powerpoint presentation.  Square Enix may need a phoenix down after this dull show.

Grade:  D

Tuesday, June 11, 2013

E3 2013: Sony Press Conference Impressions

After Microsoft's multiple slip ups with the Xbox One, it was Sony's E3 to win.  The question was if Sony would be smart enough to take advantage of this huge opportunity to bury their competition.  Would PS4 walk triumphantly with gamers to back them up or pathetically limp all alone into the next generation?  It was one long haul, but those questions were definitely answered.

Sony's Press Conference had the highest of highs, the lowest of lows and everything in between.  The conference lasted just about two hours and it took close to three quarters of the conference to get to the goods.  The last quarter of this conference will easily go down in video game history.  Starting with the showcase of eight indie games on stage (Don't Starve, Ray's the Dead, Secret Ponchos, Octodad, Oddworld: New 'N' Tasty, Galak-Z, Mercenary Kings and Outlast), Sony opened up the floodgates for the announcements PS4 desperately needed.  Leading up to this point, we were subjugated to Sony's classic strategy of boring the living hell out of every living thing watching.  There were a quite a few games showed off for PS4 before this moment, but they were everything Sony showed off before.  It did not hold our attention especially after suffering through Sony confirming on-stage that the Vita is dead in the water, focusing on PS3 games that did not need to be covered and even pushing their Sony Pictures division down our throats (funny considering they took a shot at Microsoft for doing the exact same thing).  Long story short, it was not a good way to spend nearly three quarters of a video game conference.  Once Sony showed off two bombshells from Square Enix known as Final Fantasy XV (the former Final Fantasy Versus XIII) and flipping Kingdom Hearts 3!  While switching Versus XIII to XV was expected, nobody saw Kingdom Hearts 3 coming and it made this conference special.  From there on, Sony went right into the Watch Dogs and Assassin's Creed IV demos that should have been at the Ubisoft conference.  Nevertheless, Watch Dogs stole this writers heart with the best demo of the conference.  Assassin's Creed IV was nothing too special especially with the amount of technical difficulties the demo suffered from.  Sony also showed off Elder Scrolls Online, Mad Max and Destiny.  There was nothing special about Elder Scrolls Online and Mad Max as all they showed were trailers.  For Destiny, Sony brought the first live gameplay of Bungie's new shooter, which was very enjoyable.  The one moment that left just as much lasting effect on those watching than the Kingdom Hearts 3 reveal was Sony's direct shots at Microsoft.  Even though publishers are pushing for DRM on consoles, Sony is standing firmly behind the consumers as the PS4 will be able to play used games and will not require a constant internet connection or to be authenticated every 24 hours.  Sony took a knife and stabbed it directly into Microsoft's heart, but those shots were not the only thing.  Sony dug their knife even deeper into Microsoft's heart with the bold announcement that the PS4 will retail at 399 dollars.  399 dollars for a PS4 is nuts.  The PS3 was almost twice that price at launch.  What an incredible way to end a conference and single-handedly put the Xbox One on life support.

While the last quarter of the Sony Press Conference was near perfection, I cannot give the abysmal first three quarters of the conference a pass.  Personally, I am not going to forget the hour and a half that we wasted just to get to the good stuff.  The Sony Press Conference is the entire two hour show, not the final thirty minutes and I believe many are forgetting that fact.  Although I still have reservations about a few features such as the Gaikai streaming service, this conference did its job and sold the PS4 to the masses.  For that fact alone, this conference deserves kudos.

Grade:  B-

Tuesday, July 31, 2012

Launch Station: Kingdom Hearts 3D: Dream Drop Distance

Square Enix has done their best to draw out the Kingdom Hearts series as much as humanly possible before they have inevitably end the series with Kingdom Hearts 3.  For close to six years now, Square Enix has been releasing side story after side story trying to flesh out the entire mythos surrounding Kingdom Hearts that fans have gotten quite anxious for the next numbered entry in the series.  To tide fans over just a little bit longer, Kingdom Hearts 3D: Dream Drop Distance, exclusively for the 3DS, serves as the official prequel to Kingdom Hearts 3 as the ending of Dream Drop Distance is said to lead right into third core Kingdom Hearts game.

In preparation for the return of Xehanort, King Mickey and Yen Sid decide to put Sora and Riku through the Mark of Mastery exam.  As part of the Mark of Mastery exam, Sora and Riku are sent into the Sleeping Worlds.  Sora and Riku's task is to reawaken these Sleeping Worlds by unlocking each world's keyhole and eliminating the new Dream Eater threat that stands in their way.  If Sora and Riku are successful in completing this task, they will be deemed full-fledged Keyblade Masters.  In Dream Drop Distance, there are two playable characters, Sora and Riku.  You never control both characters at the same time, but you will rotate between each character on the fly thanks to the Drop Gauge.  The Drop Gauge, which gradually depletes over time, controls when you switch between the two playable characters.  Once the gauge empties, you will switch control from Sora to Riku or vice versa.  You can add more time to the gauge by fighting Dream Eaters and you can also switch characters at any save point in the game.   The Command Deck battle system that was first introduced in Kingdom Hearts: Birth by Sleep for the PSP returns in Dream Drop Distance with a couple additions.  Dream Drop Distance adds a new Flowmotion mechanic.  Flowmotion allows the player to interact with their surroundings in new ways to help traversal of the environment and set up new combos in battle.  Along their adventures, Sora and Riku are able to capture Dream Eaters, which can be used to help out in battle and provide different abilities for each character.  In past Kingdom Hearts games the Gummi Ship was used to travel between each world, not in Dream Drop Distance.  Dream Drop Distance makes use of a new mini-game called Dive Mode, which has player's literally diving down a long tunnel, collecting stars and defeating enemies before you reach the world's gate.  Also Dream Drop Distance is compatible with the Circle Pad Pro, which will make it much easier to control the game's camera, and has Augmented Reality functionality, which will allow players to play with the Dream Eaters they obtain in the real world.

No matter what I say, all Kingdom Hearts fans that own a 3DS will pick up Dream Drop Distance.  I do applaud Square Enix for their incredible support for the 3DS this past month.  It seemed like they were the only publisher other than Sega that wanted to keep us 3DS gamers satisfied this July and I along with many other gamers are grateful for that.  Speaking of Dream Drop Distance, I personally think it will be a really good game for the 3DS.  From my time with the demo, I do believe that to get the best experience with the game is to play it with the Circle Pad Pro because without the camera seems to be a quite erratic.  Kingdom Hearts 3D: Dream Drop Distance should be a solid portable RPG to keep gamers satisfied for the coming months.

Tuesday, July 17, 2012

Launch Station: Heroes of Ruin

We must be in the dead of summer as the video game releases are slowing to a crawl.  The next big wave of game releases does not start until July 31st with the release of Kingdom Hearts 3D: Dream Drop Distance.  At least 3DS owners are getting some quality retail games during this drought of video games.  This week the only release belongs to Heroes of Ruin, the second big 3DS game coming to gamers from Square Enix this July.  Compared to Square Enix stables of Final Fantasy and Kingdom Hearts, Heroes of Ruin is a brand new IP from Square Enix built from the ground up for the Nintendo 3DS.

Peace in the realm is threatened as the ruler of the city of Nexus, Ataraxis, is slowly dying from a curse.   A message is sent out to all promising a reward beyond measure for the person who finds a cure to Ataraxis' curse.  You play as one of the four mercenaries that goes on the dangerous quest to find a cure.  Each mercenary represents a different class in the game.  You can choose from playing as the sword-wielding Vindicator, pistol-packing Gunslinger, magic-using Alchitect or the fist-swinging Savage.  After choosing your class, you are able to customize your appearance, fighting style, armour set, weapons and class abilities at any time.  Heroes of Ruin can be played solo or co-operatively with up to three other players at anytime.  Square Enix and n-Space are providing daily challenges for gamers to complete for special rewards and achievements, the ability to trade items with others through StreetPass and instantly downloading new game content such as new characters and quests through SpotPass.

Personally, I am have no real interest for Heroes of Ruin.  I will applaud Square Enix for taking a risk and backing an original IP like Heroes of Ruin instead of sticking with just their core franchises.  For those looking for an action RPG experience much like Diablo to take on the go, Heroes of Ruin will be a great purchase for the 3DS.