Well I did not get around to writing anything on Monday. Once I got home from work, I fell asleep for a good two and a half hours then spent the rest of the night playing The Last Story and watching Raw. To say the least, I did not get around or feel up to writing a blog post on Monday. To make up for skipping Monday, I have decided to do two Hump Day Musics today.
On Monday, I was on Game Trailers and found a new Video Game Vault from the guys over at Screwattack. This Video Game Vault was on Sparkster: Rocket Knights Adventure 2 for the Sega Genesis. After watching this video, I got very nostalgic for Konami's jet pack wearing opossum. Having played and loved the original Rocket Knights Adventure and the new Rocket Knight downloadable game, I started listening to some music from the game. Today, I would like to share with you one of my favourite tracks from Rocket Knight Adventures from my favourite level in the game.
Every piece of music in Rocket Knight Adventures is amazing, but this piece stands above the rest in my opinion because of how great it accentuates the gameplay. Stage 5 starts with Sparkster making his charge right into the base of his nemesis, Axel Gear. Flying across the sky above the base, Sparkster is bombarded by missiles, balloon-hoisted pigs and a few other robotic contraptions. It is one epic introduction to this hostile environment and one of the many highlights of this incredible game. The music really makes this gaming moment really shine in my heart. The music really gets the desperation of the situation. Sparkster is so motivated to save Princess Sherry from Axel Gear that he will fly head first into the most hostile of areas to save her. The track fits in the environment so well as it feels very industrial and rigid. It really gets your blood pumping especially when you are playing it. One incredible track for one incredible level.
Showing posts with label Rocket Knight Adventures. Show all posts
Showing posts with label Rocket Knight Adventures. Show all posts
Wednesday, August 22, 2012
Tuesday, April 10, 2012
Rocket Knight Review
Note: As I am participating in a math contest tomorrow, I am going to be very busy studying today. So I have dig up an old review I wrote back in 2010 for Rocket Knight. Hope everybody enjoys.
After sixteen long years, Sparkster dons his rocket pack once again to protect the kingdom of Zephyrus from the evil wolf army. Today I am reviewing Rocket Knight for the PC, which you can get through Steam, but it is also out for Xbox Live Arcade and the PlayStation Network.
Playing Rocket Knight brought back memories of the first time I got my hands on Rocket Knight Adventures back on the Sega Genesis as they both share the same game mechanics. The best feature of Rocket Knight is the use of the rocket pack. By pressing the Z key on the computer, Sparkster launches himself into the direction in which he is looking. You can do so many things with the rocket pack such as bounce off of walls at 45 degree angles, dash at enemies or combine it with other moves to launch Sparkster to some hard to reach places and power-ups.
Like Rocket Knight Adventures, Rocket Knight has phenomenal level design. Each level has different unique challenges and events. No level is alike in any way; there is always some new fun challenge that keeps things feeling new and fresh. The game is broken up into four worlds each with three to four levels. Each world consists of the standard platformer level, side-scrolling shooter level and a boss fight. One of the most enjoyable levels in Rocket Knight had to be the Cyberswine Lab. The level puts all your platforming skills to the test as you dodge energy barriers, clear certain sections before a timer runs out and much more. Then when you think you beat the level by destroying the labs’ main generator, you have to escape the oncoming explosion. It was a very exhilarating level.
Even though the game has great level designs, it is over before you know it. Rocket Knight is just too short. You can breeze through Rocket Knight in three to four hours. There are online leaderboards, unlockables and free play mode to extend your time with the game, but in the end you are just left wanting more.
If you are playing Rocket Knight with a controller, you will be in heaven as the controls work perfectly. If you are using a keyboard like me, you will have quite a bit of a learning curve and some frustration while getting use to controls. Some of the keys are not mapped that well to the keyboard. For example, I would accidently hit other keys on the keyboard that would either minimize the game window or perform some action that I did not intend to do when trying to play the game.
With Rocket Knight, Sparkster has truly been reborn in the 21st century. Konami has brought everything you loved about the previous Sparkster games and integrated it into Rocket Knight. If you are willing to pay the 15 dollars for the game, you will not be disappointed. As Rocket Knight is a great downloadable game for anybody who loves any kind of platformer in the vein of the 2D Mario and Sonic games.
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