Harley Quinn’s Revenge serves as an epilogue for
Batman: Arkham City. It is a standalone adventure that allows
players to experience the aftermath of Arkham City’s incredible and
controversial climax. Harley Quinn’s
Revenge is an excuse to play more Batman: Arkham City, which is always a good
thing, but at the end of this two hour story mission you are left with a little
more to be desired.
Set a couple weeks after the events of Batman: Arkham City,
Harley Quinn has escaped the psychiatric ward of Arkham and has kidnapped a few
Gotham City Policemen as well. Batman
returns to Joker’s steel mill in Arkham City to save the kidnapped policemen
only to be trapped by the rather insane Harley Quinn. Now it is up to Robin to infiltrate Harley’s
secret base in order to save Gotham’s Dark Knight from the clutches of Joker’s
insane girlfriend.
Harley Quinn’s Revenge features the same incredible gameplay
featured in Batman: Arkham City. The
biggest addition comes from being able to play as Robin. Robin plays a little differently than both
Batman and Catwoman. Robin has a bo
staff, which he uses for combat, and other unique gadgets such as the Snap
Flash and Shield. If you did not pick up
the Robin Challenge Map DLC, it will take little bit of time to get used to how
Robin plays. After a little time, Robin
is just as satisfying to play as Batman and Catwoman are. You play as Robin for the majority of Harley
Quinn’s Revenge, but at two points you will be able to take control of the Dark
Knight himself.
The main pull in Harley Quinn’s Revenge is the story. With great acting and fun moments, there are
glimpses of the greatness found in Arkham City’s story, but Harley Quinn’s
Revenge ultimately falls a little short.
There are some nice hints at Batman facing some depression and who
Batman really carried out of the opera house at the end of Arkham City, but
nothing more. Personally it felt like a
missed opportunity as I believed this DLC will be the bridge between Arkham
City and Rocksteady’s next Batman game.
Also not being able to freely roam Arkham City as Robin after beating Harley
Quinn’s Revenge feels like another missed opportunity that could have added
more lasting value to this piece of DLC.
Everything established in Batman: Arkham City such as the
excellent environment, atmosphere, puzzles and combat, all carryover to Harley
Quinn’s Revenge. At the end of the day,
it does feel like Rocksteady could have done a little more to take Harley Quinn’s
Revenge from good to an incredible addition to Arkham City. For what it is worth, Harley Quinn’s Revenge
is good two hour, possibly three if you search for all the hidden balloons,
romp back into Arkham City. There is just
enough content here to justify the 10 dollar price. Harley Quinn’s Revenge is a worthy adventure
for those who love Arkham City.
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