Thursday, July 18, 2013

On the Download: Earthbound

Since the inception of the Virtual Console in 2006, there has been one game that Nintendo fans clamoured to see on Nintendo's online catalogue- Earthbound.  Earthbound is a cult classic RPG from HAL Laboratory and Ape that released on the SNES back in 1994.  When Earthbound initially released, it did not do well commercially despite how loved the game was by RPG fans and critics.  Due to the poor sales, Nintendo kept future re-releases of Earthbound and its predecessor and successor in Japan.  For a long time, the only way to get Earthbound was by buying an original copy for the SNES, which easily cost upwards of 100 dollars.  After 19 years, Earthbound is finally being re-released for an affordable price in order for those who missed it to enjoy this classic.  The launch date for the Virtual Console re-release had been shrouded in mystery until the masters at Nintendo of America surprised everybody with a Nintendo Direct Mini, which revealed Earthbound would be released today on the Nintendo eShop!

Earthbound follows four unlikely heroes, known as the Chosen Ones, as they fight off an extraterrestrial threat.  These four heroes are small-town Onett native Ness, famous young physic Paula, child genius Jeff and mystic prince Poo.  These four heroes must use their Psi powers to dispatch numerous strange monsters from dinosaurs to piles of vomit and even some human foes such as hippies.  On their adventures, they will experience the quirky humour that Earthbound is known for firsthand as the game parodies American culture and many RPG tropes.  The original Earthbound came with a strategy guide to help gamers if they ever got stuck.  Considering this Virtual Console re-release is digital only, there is no way to get the guide when purchasing the Virtual Console version.  Before you get depressed, Nintendo has made a digital version of the strategy guide available for free on Earthbound's official website.  The guide is also optimized for use on the Wii U Internet Browser.

Earthbound is available now on the Nintendo eShop for 10 dollars, which is peanuts compared to the insane price the original SNES cartridge fetches nowadays.  Personally, I never got the chance to play Earthbound for myself as I did not owned a SNES.  Seeing Nintendo re-release this beloved RPG for fans old and new to experience is just wonderful.  Hopefully if enough people purchase Earthbound on Virtual Console, maybe Nintendo will finally bring Mother 1 and 3 across the pond to North America.  If you own a Wii U, it is time to make Nintendo notice that we want more games like Earthbound by talking with our money.  Simply Earthbound is a must-buy for any Wii U owner.

Wednesday, July 17, 2013

Most Anticipated Games of the Next Half

Just last week, this writer reflected upon his favourite games from the first half of 2013.  While there were some great games already available to play, there are some stellar ones coming out in the next six months.  The summer is definitely slow on releases, but the holiday season sure makes up for the slack.  There are the regulars like Call of Duty and Assassin’s Creed that rake in the big bucks yet are losing traction with more gamers with each yearly release.  The most exciting new releases of the upcoming months are sequels that have not been diluted by a yearly release schedule or brand new experiences that uses new interesting ideas to grasp our attention and money.  Here is this writer’s list of his most anticipated games of this Summer and Fall.  
Splinter Cell:  Blacklist
Splinter Cell: Conviction was one of the games that this writer bought an Xbox 360 just to play.  While some of the Splinter Cell hardcore were not fond with Sam Fisher’s new direction, yours truly found Conviction unbelievably fun.  The stealth was smooth, the guns felt great and the Mark and Execute system made clearing a room of enemies such an adrenaline pumping experience.  With Blacklist, Ubisoft Toronto looks to expand on what made Conviction so much fun with the Killing in Motion system.  Killing in Motion allows Sam to string together stealth kills with the Mark and Execute moves in one fluid motion.  Along with an interconnected campaign that allows you to access both single and multiplayer levels from the same mobile base and the return of the Mercs vs. Spies multiplayer mode, Blacklist is shaping up to be one of the standout games of the Summer.
Rayman Legends
Ubisoft broke many hearts with the seven-month delay of Rayman Legends and the loss of Wii U exclusivity.  The thought of Ubisoft’s betrayal still stings, but this French publisher has at least made an effort to mend the bridges they burnt with the free Challenge App on Wii , which gives early access to Legend’s multiplayer Challenge mode.  There are both weekly and daily challenges in various difficulty levels to complete and earn trophies in order to increase your Awesomeness level.  Having this leaderboard-focused multiplayer mode along with an incredible single-player should easily keep Legends stuck in many disc drives for months after release.
The Wonderful 101
Put the vast number of controllable units from a game like Pikmin with the B-movie superhero hijacks of Viewtiful Joe and the result would be Platinum’s Wonderful 101.  The first game in Nintendo’s exclusive deal with this extraordinary Japanese developer, The Wonderful 101 has the player taking control of one hundred different superheroes much like Captain Olimar controls Pikmin.  While it is neat to control the entire horde of little heroes, Wonderful 101’s hook comes from all the various ways you can use these heroes' Unite powers, which are activated these by drawing a different symbols on the Gamepad’s touch screen.  These Unite powers allow these heroes to form into either a ladder, a sword or even a giant fist.  Each of these Unite powers can be used to interact with the environment or fight off all the enemies that stand in your way.  The Wonderful 101 looks to be the beginning of a beautiful partnership that this writer hopes to see continue in the years to come.
Watch Dogs
Chicago is your playground and weapon.  In the world of Watch Dogs, the Windy City is in the palm of your hands and you are free to do whatever you want with it.  Hacking into the city’s systems to spy on strangers, evade the law, complete your agenda and cause as much chaos as humanly possible are some of the activities you can get up to in Watch Dogs.  Funny enough those activities are only the tip of the iceberg in this open-world.  Watch Dogs immerses the player with multiplayer that seamlessly integrates with the single-player campaign.  No need to log into a separate lobby to play with others, just have to be connected to the internet or playing on the companion app for iOS and Android platforms.  The potential of Ubisoft Montreal’s newest venture is limitless, which has this writer and many others excited.
The Legend of Zelda:  A Link Between Worlds
It has been ages since Nintendo has delivered a proper top-down Zelda adventure to gamers.  The announcement of true return to the top down format with A Link Between Worlds left many including yours truly weeping tears of joy.  On top of the return of the top-down perspective, A Link Between Worlds is a direct sequel to A Link to the Past, a game among the top echelon of the Legend of Zelda series.  The brand new mechanic in A Link Between Worlds is Link’s ability to merge with the wall as a painting.  This mechanic opens up the door for some unique platforming-like puzzles for the developers at Nintendo to test gamers with.  Much of the game is still under wraps by the Big N, but what has been shown so far looks very promising.  No matter what, A Link Between Worlds should be a stellar game to wrap up the 3DS’s phenomenal year.

Saturday, July 13, 2013

Favourite Games of 2013 So Far

The first half of any year has a good amount of new releases to play.  Not as many as what will be releasing this holiday season, but a good amount nonetheless.  With June in the rearview mirror, we enter the second half of 2013.  Before we look ahead to all of the games releasing during the summer and holiday seasons, it is time to look back on the past six months and all the great games that are already available to play.  The games will be listed by order of release and only the games that this writer has beaten or played a considerable amount of before the writing of this article will be included.
Fire Emblem Awakening
What has this writer not already said about Fire Emblem Awakening?  Easily the greatest game to grace the 3DS, Awakening packs well over 100 hours of content into such a small 3DS cartridge.  There is even more hours of content to download through the 3DS' SpotPass functionality or DLC for the game.  The amount of content does not matter if the gameplay does not entice you to play for all those hours.  Awakening has the already superb tactical gameplay of the Fire Emblem series, but with a couple key improvements to the support system.  For Awakening, the support system is brought to the forefront as it allows the player to strengthen bonds, improve stats in battle and even have characters marry, which allows you to recruit their children later in the game.  Fire Emblem Awakening is easily the frontrunner for this writer's Game of the Year.
Bit.Trip Presents Runner 2:  Future Legend of Rhythm Alien
Do not overlook Runner 2 for its incredibly odd title because you would missing out on one of the most enjoyable downloadable games of the year.  The Bit.Trip games were retro-inspired rhythm games that made a name for themselves on Nintendo's WiiWare service.  Runner 2 is a sequel to the gruelling Bit.Trip Runner.  The difficulty may be scaled back for gamers of all ages to enjoy, but that does not mean Runner 2 is a walk in the park.  Runner 2 will put any gamer's hand-eye coordination to the test in trying to rack up the most points, collect all the secrets and Perfect+ every stage while listening to the incredible ever evolving soundtrack.  Odd name or not, Runner 2 is pure unadulterated fun.
Tomb Raider
It was a long wait for Crystal Dynamics' new direction for Lara Croft to reach store shelves, but it was well worth it.  Tomb Raider takes the iconic and pristine image of Lara Croft and throws it in the mud.  The mature tone of this new Tomb Raider is a breath of fresh air for a game series that seemed a little dated this generation especially competing with Sony's action-adventure giant, Uncharted.  Tomb Raider does an excellent job of placing gamers in Lara's shoes, which makes her much more relatable than in past entries.  Apart from the story, the gameplay is phenomenal as the interplay between the gunplay and stealth is well balanced, the puzzles are always engaging and the optional tombs and collectables offer a lot of opportunities to traverse the interconnected island of Yamatai.  The multiplayer may not be the greatest, but it is still a fun diversion for those who cannot get enough of Tomb Raider's combat.  Since Tomb Raider's release, the game has not gotten as much attention as it deserves.  Hands down, Tomb Raider is one of the best games of this year and should not be overshadowed by some games in this writer's honest opinion are extremely overhyped like BioShock Infinite and The Last of Us.
Lego City Undercover
On the surface, Traveller's Tales first original Lego game may look like just another clone of Rockstar's immensely popular Grand Theft Auto games, but it is a fun and charming experience that gamers of all ages can enjoy.  The gameplay is the tried and true Lego formula of breaking and building Lego objects to collect studs and open up new objects to interact with that many gamers are well too familiar with.  Even with this tried and true formula, Traveller's Tales has added on a simple combat system similar to that of the Batman Arkham games, various disguises to switch between in order to reach different areas or interact with certain objects and the freedom of an open world to explore at will that all keep this Lego game fun and engaging.  The gameplay may be great, but it is the personality and charm that exudes from Lego City Undercover that make it a standout.  Hilarious dialogue, amazing pop culture references and one wacky story keep a smile on your face at all times even through the excruciatingly long load times.  Young or old, Lego City Undercover is a game that everybody can enjoy.
Luigi's Mansion:  Dark Moon
The first Luigi's Mansion was a launch title for the Nintendo Gamecube.  Being a huge Nintendo fan, yours truly was very eager to play Luigi's first big adventure.  After breezing through Luigi's Mansion in a week, this writer was very disappointed with the end result.  While length does not determine the quality of the game, Luigi's Mansion felt a more like a tech demo than a full-fledged game.  The mechanics were never fleshed out enough to feel rewarding in the mid to late hours of the game and there was not much to do in the mansion after capturing all the ghosts other than collect more money.  After revisiting Luigi's Mansion about a year ago, I enjoy the game a little more than my initial reaction, but it still was not a home run.  Well Luigi's Mansion: Dark Moon is that home run.  It improves on everything the first game lacked.  The bite-sized mission structure sets an excellent pace for the game, the multiple mansions offer more places to explore, the length of Dark Moon is two to three times the length of the original and the Poltergust 5000 is so fun to use with the upgradable suction, stunning white light and secret-finding dark light.  Also there are tons of secrets to find and Boos to capture and there is a full-on multiplayer mode to boot.  This writer can go on and on about everything great about Luigi's Mansion: Dark Moon, but this article will run far too long.  In summation, Luigi's Mansion: Dark Moon is one of the premier experiences on the 3DS and definitely worth owning a 3DS just to play.  Do not miss out on the greatest ghost-busting game on the market.

Friday, July 5, 2013

On the Download: 400 Days Review

Telltale Games has been around for years as one of the few developers that continue to work on traditional point-and-click adventure games.  Gaining a cult following for their Sam & Max, Monkey Island and Back to the Future adventure games, the first season of their Walking Dead adventure series was the game to finally garner Telltale some mainstream success.  The Walking Dead not only marked Telltale’s rise as a prominent developer when it comes to adventure games; it marked the revitalization of a genre which has not seen much love in the last decade.  The story of Lee Everett and Clementine was a touching and disturbing tale of how far people will go to protect what they cherish in the most dire of situations.  While the door closes on that story, it does not close on Telltale’s Walking Dead universe as there are still many more stories to tell.

400 Days is the start of a new story that will come to further fruition in the second season of the Walking Dead.  In 400 Days, the player follows five poor souls at various points during a four hundred day period.  Each of the five segments takes about twenty minutes and serves as an introduction of some of the key characters of the second season.  From escaping a prison bus to fleeing from enemies in a cornfield, 400 Days has a key focus on action due to how little time there is dedicated to each character’s story.  This action gives 400 Days a much different pace than the first season of the game, which is very refreshing and engaging.  Even with such a short time with these characters, Telltale does a phenomenal job of investing you in their stories and making you truly care about their well-being.  400 Days allows you to tackle the stories of these characters in any order.  Also some of the smaller choices you make in one segment will affect something in another.  While these changes are more on the cosmetic side, it is still neat to see how each segment interweaves with one another.

Much like the first season of Walking Dead, 400 Days suffers from the same technical problems.  These problems are the cursor becoming next to impossible to move at times, some lip syncing hiccups and the stuttering which happens a few times when changing between scenes and camera angles.  These technical problems are easy to work through, but they do break the immersion 400 Days tries to establish.  Clocking in between one and half to two hours in length, 400 Days is one of the shorter episodes in the Walking Dead series.  While length does not determine the quality of a game, it does determine how long one experiences said quality.  400 Days gives a great taste of what there is being set-up for the upcoming season, but you are left wanting more.  Do not get this writer wrong; wanting more is not a bad thing.  Just 400 Days seems a little incomplete considering the story of how these characters all come together is not included.  This omission will not be much of a problem if and only if Telltale allows gamers to play said omission in the second season of the Walking Dead.  Right now, it just feels like a missed opportunity. 

The Walking Dead: 400 Days is a very good yet short episode of Telltale’s acclaimed adventure series.  For those who have played through the whole first season and cannot wait for the second season, 400 Days is a worthwhile investment.  For those who have not given the Walking Dead a try, 400 Days is not the preferred episode to jump right into as the focus is more on rapidly introducing these new characters rather than sinking your teeth in a getting to know each character on a personal level like in the main game.  400 Days serves as a great bridge between season one and two of the Walking Dead, but not as a standalone entry in the series.